Author Topic: Europa Barbarorum II released !!!  (Read 3081 times)

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Offline NuberT

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Europa Barbarorum II released !!!
« on: August 22, 2014, 07:22:46 PM »
+8
« Last Edit: August 25, 2014, 09:50:59 PM by NuberT »

Offline [ptx]

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Re: Europa Barbarorum II release imminent
« Reply #1 on: August 22, 2014, 07:42:11 PM »
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Oooooh...

Offline Kalp

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Re: Europa Barbarorum II release imminent
« Reply #2 on: August 22, 2014, 10:23:32 PM »
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Oh boy, must install MTW2 again  :D
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The goal of Strategus battles shouldnt be to deprive your enemies of players, but to have full roster both sides and have the gear/tactics/strategy win the day rather than lack of merc support.

Offline Vammo75

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Offline [ptx]

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Re: Europa Barbarorum II release imminent
« Reply #4 on: August 25, 2014, 08:26:53 PM »
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Aww yiss, downloading now :)

--edit: Done, pras torrents! A healthy ratio of 2 already, gonna be seeding through the night :)
« Last Edit: August 25, 2014, 08:57:02 PM by [ptx] »

Offline Umbra

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Re: Europa Barbarorum II release imminent
« Reply #5 on: August 25, 2014, 09:47:07 PM »
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Thanks for this, downloading
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Offline NuberT

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Re: Europa Barbarorum II released !!!
« Reply #6 on: August 25, 2014, 09:53:54 PM »
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Ahhh finally :lol:, but now I have to go to bed :cry:. Anyway OP updated.

Offline [ptx]

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Re: Europa Barbarorum II released !!!
« Reply #7 on: August 25, 2014, 10:11:25 PM »
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Playing already, as Lougiones obviously.

For Perk(w)unas! :)

Offline [ptx]

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Re: Europa Barbarorum II released !!!
« Reply #8 on: August 26, 2014, 12:04:33 AM »
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First impressions:
Content is awesome, lots of history stuff to read (i am a history buff :) ).
Looks like a lot of nice strategic map features implemented, will be interesting to see how that develops.
Combat... someone never bothered to tell them that infantry on infantry combat in EB was too fucking slow... because they've made it EVEN MORE SLOW. Seriously, it's fucking ridiculous now, to the point where a couple of super basic, naked and untrained spearmen units can hold a wooden fort against a much larger and better force... simply because you can't kill them in time :/
Basically, infantry on infantry is a mind-numbingly boring slugfest, that just doesn't get anywhere.
Basic archers/slingers seem utterly useless, failing to kill said spearmen, even when hitting them from the rear. Throwers seem somewhat borked, barely throwing anything, maybe 5 projectiles per volley or so... :/

Offline Butan

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Re: Europa Barbarorum II released !!!
« Reply #9 on: August 26, 2014, 02:44:22 PM »
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I've grown to love slower and slower and slower battles since workshop and Rome II and better access to mods  :)  I take your first impressions as an encouragement!


10 minutes long battles is for me the new "yawn"-fest. No epic battles lasted that short.
Maybe they went too far in the slowness, but as long as important battles take less than 1 hour and have realistic approachs to them, its cool to me.

Offline [ptx]

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Re: Europa Barbarorum II released !!!
« Reply #10 on: August 26, 2014, 05:41:41 PM »
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How about two-three units of the most basic barbarian spearmen fighting each other and some naked skirmishers for over an hour and then running out of time to take a minor wooden fort?

Offline Butan

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Re: Europa Barbarorum II released !!!
« Reply #11 on: August 27, 2014, 12:48:07 AM »
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Tried a few battles, and if you bring a few shockers and missiles, besiege or assault through multiple paths, everything breaks after a few minutes, 20+ for open field, 30+ for sieges.

If you pitch low attack/high defense units together into one bottleneck with no ranged support it can last forever but the question would be: why would you do that?
Forts and town squares have always been hard to take in MEDII, nothing related to EBII, whose slower battles only increase the native problem.
Open field and settlement battles are pretty fine.


My problem atm is that the CAI is pretty inactive and doesnt attack me :|  I expand into rebels and neighbours pretty easily while they only pace about their petty kingdoms.

Offline Oberyn

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Re: Europa Barbarorum II released !!!
« Reply #12 on: August 27, 2014, 09:31:10 AM »
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I saw a mini-mod aimed at making battle casualties faster somewherebon the TW center EB2 forums. You're not the only one who thinks even the most basic units are too ridiculously tough.
Here it is, haven't tried it dunno if the tweaks work well:
http://www.twcenter.net/forums/showthread.php?663926-Faster-battles-submod-of-mine
The problem isn't morale, but defensiveness, armor and hit point values apparently.
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Offline [ptx]

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Re: Europa Barbarorum II released !!!
« Reply #13 on: August 27, 2014, 05:48:37 PM »
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I wonder if that submod breaks save games?

Offline Andswaru

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Re: Europa Barbarorum II released !!!
« Reply #14 on: August 30, 2014, 11:02:52 AM »
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Anyone tried the submod? Already rage quit my dream because of krems style hugfest combat. I want to see more death.
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[18:25] <@chadz> soon(tm)