Author Topic: If I suggest some changes regarding cavalry class...  (Read 750 times)

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Offline Kadeth

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Re: If I suggest some changes regarding cavalry class...
« Reply #15 on: September 07, 2018, 04:25:08 AM »
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that's privileged information

ahh, I see... such discussions are reserved only for the finest... the Warband Elite...
You cant just diss cRPG on ModDB and expect to get away with it.

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Offline Yeldur

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Re: If I suggest some changes regarding cavalry class...
« Reply #16 on: September 07, 2018, 08:52:29 PM »
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ahh, I see... such discussions are reserved only for the finest... the Warband Elite...
dont be silly u ARE the warband elite

we're just a special retard club aYY LAmm0111!P
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Offline Rando

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Re: If I suggest some changes regarding cavalry class...
« Reply #17 on: September 07, 2018, 09:58:00 PM »
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lmaoing at damage control
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Offline San

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Re: If I suggest some changes regarding cavalry class...
« Reply #18 on: September 08, 2018, 01:55:56 AM »
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Balance-wise I think cav are already good. Of course, the optimal strategy is just to wait and surprise people from behind. It can be boring if that was the only way to play them so cav should focus on having more playstyles and being more fun. I liked the idea of speeding up some of the light bois, and cav in general. Just speed, maneuver is OD.

Offline bensai

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Re: If I suggest some changes regarding cavalry class...
« Reply #19 on: September 08, 2018, 06:02:45 AM »
+1
Balance-wise I think cav are already good. Of course, the optimal strategy is just to wait and surprise people from behind. It can be boring if that was the only way to play them so cav should focus on having more playstyles and being more fun. I liked the idea of speeding up some of the light bois, and cav in general. Just speed, maneuver is OD.

well I think it's also important to remember that the server population directly affects the effectiveness of a class. when the server pop is 18 (9v9), the players on team A will be able to focus and acknowledge the entirety of team b pretty much; ie archers will remember where you are if you are lurking as cav, infantry will be aware of you encroaching during groupfights, etc. Sneaky/surprise lance cav just isn't the most playable class right now
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Offline Yeldur

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Re: If I suggest some changes regarding cavalry class...
« Reply #20 on: September 08, 2018, 04:20:34 PM »
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well I think it's also important to remember that the server population directly affects the effectiveness of a class. when the server pop is 18 (9v9), the players on team A will be able to focus and acknowledge the entirety of team b pretty much; ie archers will remember where you are if you are lurking as cav, infantry will be aware of you encroaching during groupfights, etc. Sneaky/surprise lance cav just isn't the most playable class right now
duckie plays some retarded pure tincan plated charger and just rams into people with a couched lance and does pretty fuckin well tbh
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Offline Thryn

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Re: If I suggest some changes regarding cavalry class...
« Reply #21 on: September 08, 2018, 07:18:16 PM »
+2
duckie plays some retarded pure tincan plated charger and just rams into people with a couched lance and does pretty fuckin well tbh

if by doing well you mean utterly failing and dying 10 seconds into the round and then doublespawning and using the second life to endlessly bump his own teammates until he loses the round
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