Author Topic: Peasant_Woman's Maps. Updated - 09/11/2017  (Read 2488 times)

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Offline Peasant_Woman

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Peasant_Woman's Maps. Updated - 09/11/2017
« on: February 22, 2012, 11:03:09 PM »
+7
Maps the Community made; I IN NO WAY HAVE ANY CLAIM TO THESE MAPS, THEY WERE JUST ON MY HD;
Attack on a Caravan, Burning Witch, Dune, From the Sea, Sea Raiders, The Canals of Our City, Trouble in the Neighborhood, Upon the Rocks, Wolves Cave, Zendar Arena.
[Download from Mediafire]

Conquest:

Arenaceous Castle v1.2
(click to show/hide)

Battle:

2Desert:
(click to show/hide)

Siege:

Warkworth Castle:
(click to show/hide)

Fort Rhuin:

Sanitarium 186kb
(click to show/hide)
« Last Edit: November 09, 2017, 06:17:39 PM by Peasant_Woman »
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Offline Peasant_Woman

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Re: Peasant_Womans Maps
« Reply #1 on: February 23, 2012, 04:05:36 AM »
+1
Reserved.
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Offline Camaris

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Re: Peasant_Womans Maps
« Reply #2 on: February 26, 2012, 05:53:43 PM »
+2
Warkworth castle has a place where you can get stuck.
If you go over the right wall -> ladder -> upper way to flag
you can get stuck between building on the right and stairs.

Offline Peasant_Woman

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Re: Peasant_Womans Maps
« Reply #3 on: February 27, 2012, 11:25:01 AM »
+1
Warkworth castle updated to v1.6, thanks Camaris.
« Last Edit: February 27, 2012, 11:26:17 AM by Peasant_Woman »
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Offline Peasant_Woman

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Re: Peasant_Woman's Maps. Updated 16/02/2015
« Reply #4 on: February 16, 2015, 09:24:40 AM »
+3
Finished that map I started almost TWO YEARS ago, last night.

Conquest
Aranaceous_Castle - 501kb
Nexusmods
Apparently aranaceous is a synonym for sandy.
Mainpost contains many screenshots.
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Offline Akavirius

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Re: Peasant_Woman's Maps. Updated 16/02/2015
« Reply #5 on: March 07, 2015, 10:11:47 AM »
+2
I guess you know, but the arenaceous map has a bugged overview ingame where all the upper part of the map can't be viewed and therefore you can't select the flags.

A little problem on this map (which is otherwise great :) ) is the small tower near the last flag that is accessed by two wooden suspended bridges. Well, both wooden doors cannot be opened from the outside and therefore the tower cannot be entered.

Edit: About the part where the first wall can be jumped over by the attackers (on the right), it would be better if the ground was lowered and a ladder (or even two) were added.
From a practical point of view, nobody would build a castle with wall that can be jumped over ;)
« Last Edit: March 07, 2015, 10:17:11 AM by Akavirius »
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Offline Viriathus

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Re: Peasant_Woman's Maps. Updated 16/02/2015
« Reply #6 on: March 07, 2015, 01:13:56 PM »
+1
Looks very good, you should try to use a bit of coloring on the sand, as i did on my siege map "Palace of Marte". That Keep roof seems a bit confusing from what i saw on the screenshots.

Offline Peasant_Woman

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Re: Peasant_Woman's Maps. Updated - 17/10/2017
« Reply #7 on: October 17, 2017, 08:47:11 PM »
+5
New Map; Sanitarium - 186kb
A small retreat set in treacherous terrain, some say it is a secret monastic order others a mental health asylum for those so tragically afflicted.
It happens to occupy a highly strategic and defensible position ripe for the taking!

Images;
https://www.mediafire.com/view/ve1t67welfz1gp1/mb2.jpg
https://www.mediafire.com/view/hwrhts9655j7hx8/mb7.jpg
https://www.mediafire.com/view/dxsbcm54csao2ur/mb6.jpg
https://www.mediafire.com/view/4xqvq807i96w7w8/mb3.jpg
https://www.mediafire.com/view/37mivop6473xr69/mb4.jpg
https://www.mediafire.com/view/hm6q15hdyyc1u1x/mb5.jpg
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Offline Jarold

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Re: Peasant_Woman's Maps. Updated - 17/10/2017
« Reply #8 on: October 18, 2017, 12:02:48 AM »
+2
Interesting map, I really like the detail you put into it. However, there are some concerns I'd like to raise. I feel like the spawns are much too close together for both teams. I also feel like this map favors ranged heavily and will frankly be a nightmare for infantry, especially when the archers are on the rooftops. Also there are a lot of stretched out objects, a big tree, and terrain that takes away from the overall look of the map.

I just feel like the only part of your map people will be using is the buildings, which may have been your purpose. However if that is the case you might want to make it easier for infantry to access the roof so that the archers don't have a field day. More stairs, less ladders that make infantry easy picking and less ledges to have to jump over. I think you need to tweak the spawns to be farther apart, and so that they allow people to go somewhere else on your map besides the buildings.

Overall, I like the idea but I feel like there are a few problems present. Don't take it the wrong way, I really like the attention to detail in the map.

Offline Peasant_Woman

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Re: Peasant_Woman's Maps. Updated - 17/10/2017
« Reply #9 on: October 18, 2017, 12:53:07 PM »
+2
Fair and even handed say Jarold, my thanks.
This map was more of a cleansing exercise and I will revisit it at some point in the future.
The oversized tree was in reference to a real place, never mind.
I will take the rest of your feedback into consideration.
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Offline Drunken_sailor

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Re: Peasant_Woman's Maps. Updated - 17/10/2017
« Reply #10 on: October 19, 2017, 09:36:24 PM »
+1
balista's in battle maps, yes please

never mind I was seeing things
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Offline Peasant_Woman

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Re: Peasant_Woman's Maps. Updated - 17/10/2017
« Reply #11 on: November 02, 2017, 05:38:35 PM »
+1
Untitled Map - 61kb finished today.
Maybe some suggestions on what to call it? I didn't and won't choose a name. Feeling obstinate.
Also; press modify if you have the button still. Kek, this forum. Or should I say, Kek my access to it.

EDIT:
Here are the pics
v1.0
http://www.mediafire.com/view/3ce13e09z4zgw26/mb8-1%20BLOCKING%20IT%20OUT.jpg
http://www.mediafire.com/view/ac8t7rajccx8gfg/mb9.jpg
http://www.mediafire.com/view/7afubvq6bi4e0dy/mb10.jpg
http://www.mediafire.com/view/gn1ma6zgdag1nrj/mb11.jpg
http://www.mediafire.com/view/td6u42pssmp4ksa/mb12.jpg
http://www.mediafire.com/view/aycqoldxgrzl72n/mb13.jpg

EDIT2:
Try use Chrome Cassi? It just works. (So I'm told)
« Last Edit: November 05, 2017, 12:08:33 AM by Peasant_Woman »
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Offline Cassi

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Re: Peasant_Woman's Maps. Updated - 17/10/2017
« Reply #12 on: November 02, 2017, 05:54:39 PM »
0
Untitled Map - 61kb finished today.
Maybe some suggestions on what to call it? I didn't and won't choose a name. Feeling obstinate.
Also; press modify if you have the button still. Kek, this forum. Or should I say, Kek my access to it.

cant see pics, post some pls :s
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Offline Peasant_Woman

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Re: Peasant_Woman's Maps. Updated - 07/11/2017
« Reply #13 on: November 07, 2017, 04:14:13 PM »
0
LakeBasin 12kb
(click to show/hide)

Completed today, minimalist; the first screenshots show my completed map with overlay followed by the original vision of the finished map which was less than complete. I have hit some stumbling blocks with these newer maps but; must persevere.
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Offline Ikarus

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Re: Peasant_Woman's Maps. Updated - 07/11/2017
« Reply #14 on: November 07, 2017, 04:21:02 PM »
+2
I'm probably just nitpicky but the green environment and the desert buildings don't mix that well for me

if you maybe add 1,2 water places somewhere and change the surrounding environment to a desert it may fit better (oasis-like)

the overall structure, placement of buildings and details is very well made though, already looks fun to play
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