Author Topic: M&B II: Bannerlord - 30min Gameplay!!!  (Read 6249 times)

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Offline Yeldur

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Re: M&B II: Bannerlord - 30min Gameplay!!!
« Reply #15 on: March 08, 2016, 01:20:26 AM »
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Yea I guess cuz of it's on Alpha now. Actually previous of it too. I think it will be released on 2018. I hope this time AI will be better and smarter as you say.
They've said they want to release it in 2016, but this is Taleworlds, so 2018 is probably accurate.
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Offline Yeldur

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Re: M&B II: Bannerlord - 30min Gameplay!!!
« Reply #16 on: March 08, 2016, 01:22:03 AM »
+1
You know what I'd love, Total War Formations mixed with the in person battles, now that would be fucking epic. I would love for CA/SEGA to work with Taleworlds on a game, thinking of the endless possibilities :OOO
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Offline Bjord

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Re: M&B II: Bannerlord - 30min Gameplay!!!
« Reply #17 on: March 08, 2016, 02:36:32 AM »
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I'm pretty sure the ginger shot some speed. :lol:

Looks amazing, I'm actually hyped.
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Offline HESKEYTIME

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Re: M&B II: Bannerlord - 30min Gameplay!!!
« Reply #18 on: March 08, 2016, 10:17:58 AM »
+2
As for the point about single player, I really like it to be there. That is the case with almost any game. I understand some people love multiplayer more than anything, but I personally despise the entire online-ization of games that has been going on for some time now. There are still people like me out there who would like to chill alone without much need for online interaction.

+1

So many games these days are only online, and the majority of these games get played for a week or so before people start dropping it.

Sometimes i don't have good internet, (or in the past occasionally, any internet) so an offline campaign map is perfect. I've sunk so many hours into Warband campaign cos it's such a fun sandbox. There's a lot of ways to change the difficulty and you ultimately decide how easy you want to find the singleplayer gamemode.

Few games offer the complete package, and for me Warband was great because both singleplayer and online multiplayer were fun and could keep you interested for hours.
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Offline Leshma

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Re: M&B II: Bannerlord - 30min Gameplay!!!
« Reply #19 on: March 08, 2016, 01:22:34 PM »
+1
Do i spy someone saying that Bannerlord is better than M;BG based on no first-hand experience of either game?

Is this same person likely to also shit on Bannerlord on all Bannerlord threads as not being a worthy successor to Warband, regardless of the end product? Oh i do believe so.

Yes and yes. Have strong desire to play some Mount & Blade these days but won't resort to playing outdated gaim from god knows which year which is falling apart in many aspects. So yeah, I'm kinda hyped for Bannerlord. On the other hand, MBG or whatever is called is horribly late and doesn't look like something I would like to play in current state. Basing solely on last presentations, Bannerlord looks so much better which is understandable because it is further in development than MBG. Thing is, I'm not patient enough to justify one games suckiness based on development stage it is in. If and when they finish it I'll praise it, currently it is huge pile of dog poo. Just like Star Citizen or any similar hey guyz i'm an alpha project game.

Bannerlord isn't what people and I among them expected to be, because we have unreasonably high expectations of game we've spent thousands of hours playing. But it is undeniably the best of its kind and that isn't going to change any time soon, it seems.

Edit: About cRPG mod. You can bet your ass there will be few versions of it done by different moder groups. Maybe they won't have Strategus because that's huge undertaking for any moder (kudos to chadz for puling it off) but mindless and fun grind through multiplayer modes will be there. And there's a big chance it will be more akin to first iteration of cRPG, with crazy builds and all that jazz. People will leave restrictions to Donkey Crew and their special historically accurate game set in 13th century. Rest of us want to have some fun.
« Last Edit: March 08, 2016, 01:27:58 PM by Leshma »

Offline HESKEYTIME

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Re: M&B II: Bannerlord - 30min Gameplay!!!
« Reply #20 on: March 08, 2016, 01:32:28 PM »
+1
Bannerlord isn't what people and I among them expected to be, because we have unreasonably high expectations of game we've spent thousands of hours playing. But it is undeniably the best of its kind and that isn't going to change any time soon, it seems.

I think it's a bit premature to say that Bannerlord isn't that people expected it to be, when they've only shown us a little.

Just because the demo was for singleplayer doesn't mean there wont be multiplayer.

And if the earlier teasers are anything to go by, sieges will be drastically different. This means multiplayer sieges will be drastically different.

I watch these videos to get a glimpse of the engine in action, and to get a 'feel' for how the game will look. And I liked that on both fronts. The customization looks top-notch, the town they showed us looked and felt properly Celtic so loving the atmosphere, and the way characters move is a significant improvement on the first game, people look less wooden. As long as it's mod-friendly again my fears are mostly set to rest, the base is there for a fantastic game and that fantastic game may be the vanilla release or it may be something a clever modder conjures after release.
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Offline Guray

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Re: M&B II: Bannerlord - 30min Gameplay!!!
« Reply #21 on: March 08, 2016, 03:32:52 PM »
+2
In the video They showed what was going on on the map but there is also background of this singleplayer they have showed.

For example now when we attack caravans or peasants and block the trade routes, it is going to cause problems in the cities using that route . because they wont be able to get products or sell them . This will cause the effected soldiers to not get payment or maybe even enough food so they will start demoralizing and maybe even die.You can also block multiple trade routes since you can now split your forces. When you do so the AI doesnt just stand and watch , it will try to attack you and remove your block

Now there is crime system which will cause townsman-townswomen to lose money or die . Then it will affect the stability in the city and cause problems. You can even make your own crime web and cause problems in cities(if the lord of the city doesnt find out later).

I am sure they have done alot more in the background . They have said " Now the player is not going to be important. Player will be just like any other lord ." This explains the state of the singleplayer and I can not wait to play it.

On the other hand to come to multiplayer, they have said that they were focusing on multiplayer as much as they focus on singleplayer. So I am sure we will be happy about it.
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Offline The_Bloody_Nine

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Re: M&B II: Bannerlord - 30min Gameplay!!!
« Reply #22 on: March 08, 2016, 06:46:27 PM »
+2
Would be great if playing as an outlaw is actually doable and entertaining to a certain point. Should be a lot harder than playing as lord, though.

Offline HESKEYTIME

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Re: M&B II: Bannerlord - 30min Gameplay!!!
« Reply #23 on: March 08, 2016, 07:01:07 PM »
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Would be great if playing as an outlaw is actually doable and entertaining to a certain point. Should be a lot harder than playing as lord, though.

I suspect from what they said in the video that it's kinda used as the opposite. They mentioned that it's a lucrative pursuit, especially at the start of the game. So it may be a source of early-game income at the expense of relation with the lord of that town.

Looking forward to pushing this new mechanic to it's limit with a dedicated Crime Lord character
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Offline Prpavi

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Re: M&B II: Bannerlord - 30min Gameplay!!!
« Reply #24 on: March 18, 2016, 02:23:48 AM »
+1
I will decide on buying this game after seeing the multiplayer, hopefully some beta/demo play. Looks better currently than Battlegrounds.
And now he can't play because of "common sense" and he doesn't understand how this common sense works
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Offline Falka

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Re: M&B II: Bannerlord - 30min Gameplay!!!
« Reply #25 on: March 20, 2016, 11:33:15 PM »
+1
I am quite disappointed because it is very much like a remake. The have been doing this for ages and this is the result? Graphics are very good indeed but nothing has changed in terms of gameplay.

Yeah, after so much time they come and show us... this? It looks exactly like Warband with better graphics. Even NPCs still can't talk. Already disappointed.
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Offline HESKEYTIME

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Re: M&B II: Bannerlord - 30min Gameplay!!!
« Reply #26 on: March 21, 2016, 02:45:24 PM »
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Even NPCs still can't talk. Already disappointed.

In a way that adds to the modability tho. You can create any NPC that says any dialogue in any setting, and I think that adds to the longevity of singleplayer dramatically.

When I compare it to modding Skyrim or Oblivion with extra content... *shudders* where you either have randomly jarring NPCs with no voice acting (jarring cos every other NPC in the game is voice acted), or even worse you get really shit-tier voice acting from the modder.

*edit - this has got me thinking... I've never checked but is there any warband mod that adds shitty voiceacting to all characters in single player? With ludicrous exaggerated accents? That'd be awesome!!!
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Offline Butan

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Re: M&B II: Bannerlord - 30min Gameplay!!!
« Reply #27 on: March 21, 2016, 02:52:04 PM »
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Looks better currently than Battlegrounds.

No fucking shit, they been at it for the last 5 years  :P
Looks like a Warband 1.5 to me atm.

Offline MacX85

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Re: M&B II: Bannerlord - 30min Gameplay!!!
« Reply #28 on: March 21, 2016, 03:33:18 PM »
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No fucking shit, they been at it for the last 5 years  :P
Looks like a Warband 1.5 to me atm.

I don't know what's supposed to look better about it. Bannerlord has more content to present atm, sure... but the combat is the same old shit and characters look cartoonish.

Offline Falka

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Re: M&B II: Bannerlord - 30min Gameplay!!!
« Reply #29 on: March 21, 2016, 03:57:33 PM »
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Looks like a Warband 1.5 to me atm.

More like Warband 1.15  :wink:

Looks better currently than Battlegrounds.

That's... not really surprising, is it.
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