Author Topic: 7 min siege gameplay.  (Read 2821 times)

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Offline Jarold

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Re: 7 min siege gameplay.
« Reply #30 on: June 21, 2016, 03:27:50 AM »
0
you wanna make a flood ?

A flood of new players in Warband 2.0 would be great

Offline Malaclypse

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Re: 7 min siege gameplay.
« Reply #31 on: June 21, 2016, 04:39:22 AM »
+1
I mean he does have a point. Isn't that what we all want, an improved Warband?

That's basically all I'd ask for, the biggest improvement being: a new, living population. The release should secure that at least for the first year I'd hope.
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Offline Xant

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Re: 7 min siege gameplay.
« Reply #32 on: June 21, 2016, 12:10:17 PM »
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Offline Vibe

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Re: 7 min siege gameplay.
« Reply #33 on: June 21, 2016, 01:33:43 PM »
+4
Yeah it looks like only a slight improvement over Warband but in Warbands case that isn't bad at all.

Offline Guray

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Re: 7 min siege gameplay.
« Reply #34 on: June 23, 2016, 10:27:22 PM »
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I made a little comparision

(click to show/hide)

Btw, i hope AI will be fixed and wont stuck in the doors (c'mon), and i hope there will be different multiplayer gamemods, specially commander battle mod would be so much fun (like in Napoleonic Wars)

Looks the same game really. Not even counting all the crime , lord AI , crafting etc..
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Offline Daunt_Flockula

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Re: 7 min siege gameplay.
« Reply #35 on: June 24, 2016, 11:01:58 AM »
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What bothers me most is that even the layout of that demo castle is very familiar. Also, again, I am hoping those old voices/sounds are replaced.

Offline Weren

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Re: 7 min siege gameplay.
« Reply #36 on: June 24, 2016, 12:15:53 PM »
+2
What bothers me most is that even the layout of that demo castle is very familiar. Also, again, I am hoping those old voices/sounds are replaced.
I should think so since they have voice acted dialogue and quests. Propably just placesholders.
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