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General Off Topic / Re: Fapocalypse
« Last post by Drunken_sailor on Today at 03:30:26 AM »
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General Off Topic / Re: Meanwhile in USA
« Last post by Drunken_sailor on Today at 03:23:56 AM »
I'm just sick of having to have this conversation, what needs to happen so we don't have to hear about cops and civilians shooting each other every fucking week.

Also:  http://www.rochesterfirst.com/news/weird/woman-pulls-gun-after-being-shorted-chicken-nugget/748201357 

TLDR, woman shorted a Micky D's chicken tendie pulls gun on drive through worker.
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General Discussion / Re: c-RPG funny guides
« Last post by Mallets on Today at 01:47:26 AM »
1:20 on the first video. Look at that fucking player count. How long has it been since it was on this game ?

Yeah it was nice back in the day when Battle would be full with 120 players... and Siege would have 60 or more in it.  At least that's the way it was when I first started playing back in March 2012.
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General Discussion / Re: c-RPG funny guides
« Last post by Asheram on Today at 01:14:38 AM »
This is an accurate representation of how it feels killing someone with a rock
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General Discussion / Re: c-RPG funny guides
« Last post by Algarn on Today at 12:48:29 AM »
1:20 on the first video. Look at that fucking player count. How long has it been since it was on this game ?
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The dashing in Hyper Light Drifter is strange but I enjoyed the straightforward combat. Ori is more about platforming than anything else, and even though that's often my favorite part of side-scrollers I didn't enjoy the game all that much. Momodora 4 was fun but not enough for a second playthrough even with remixed enemies, Hollow Knight was just better in almost every aspect.

I gave Alwa's Awakening a shot but the pacing was so slow and most screens are big and empty. There was one other metroidvania I tried with a long stupid name but the map was incomprehensible and it revolved around the Ocarina of Time music-playing mechanic.
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Started to play Ori and Hyper light for about an hour each, both suffer from a VERY slow start, and followed up by unsatisfying combat. It is a pity, it seems like even in indie games the design focus seems to go towards graphics and story.
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I enjoyed Hollow Knight immensely even though I was often put-off by some of the character art style and sound design; and its straight ripping of Berserk and Dark Souls. The platforming and exploration was solid though (aside form the hitching).

Hyper Light Drifter was great as well but I was disappointed by the length and it seemed nebulous just for the sake of it (or lack of budget).
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General Discussion / c-RPG funny guides
« Last post by Asheram on June 23, 2017, 11:52:30 PM »
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General Discussion / Re: Fix couch lance prz
« Last post by StonedSteel on June 23, 2017, 11:33:35 PM »
Why not during? :thinking:

dude...what mod are YOU playing? thats bloody brilliant right there.
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