« Last post by IR_Kuoin on Today at 09:27:04 AM »
It's like when a company tries to "re-make" one of their older fan favorite games into an "e-sports" game for the future and it turns out really fucking boring.
This so much. cRPG got progressively more shit and this is just in terms of normal combat mechanics, as if everything you performed had a delay, compared to Native.Even things that ostensibly made sense, like the collision with ground when your weapon hits it, actually just made for frustrating deaths because the combat wasn't designed with that in mind and it bugged out a lot. A ton of changes like that (plus some frankly weird decisions like changing kick because Paul kept dying in duels to it) made for a way worse game than native.
cRPG became worse the more it departed from base Warband, it was at its best when it had the RPG elements but was largely unchanged otherwise.