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Topics - Frell

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Chivalry / Made a video of how fun this combat can be
« on: October 22, 2012, 08:06:24 PM »

Includes arrow follow shot camera and some 3rd person

Beginner's Help and Guides / Items won't transfer
« on: July 03, 2012, 06:38:02 PM »
I transfered items from my level 25 2h to my level 20 shielder, neither are skip the fun

I tried to send them back and it says "of 0" for gold and doesnt show an item list...

Spam / Nerf Miley
« on: June 29, 2012, 11:44:50 PM »

Suggestions Corner / New stat for horses - > Hit speed
« on: June 28, 2012, 11:38:19 PM »
(Im not an archer, and I havent been one for almost a year)

If players are going to be stumbled when hit by arrows, horses should be slowed by 20% for 1-2(depending on horse) seconds when hit by an arrow.

Horses with no armor are faster, but are hurt more by arrows and should be slowed for 2 seconds after being hit

Chain horses would be slowed for 1 second.

Horses with heavy chain/plates would be slowed for  half a second.


lsumpter 1.8 seconds
rouncey and steppe 1.4 seconds
desert to destrier 1 second
warhorse to catapraht 0.8 seconds
charger and above 0.5 seconds

The stat would simply be "Hit speed: # of seconds)

Its stupid how the only thing that can slow down cav is their own retarded steering. Realistically the horse has eyes too, and wouldn't run into a wall. But it would be slowed.

Incoming cav QQ


It really starts picking up about 0:50, goosebumps start around 1:55, but please listen to the whole thing. I digital paint/sculpt while listening to this and it makes any hobby like you're doing it in front of gods haha

Brings a level of seriousness to the game that cannot be beaten with crappy trumpets and weak drum sounds. Although that is more realistic its not like its an ACTUAL medieval song. So you can't compare it to our realistically based armor content in terms of quality and accuracy.

Not sure about the copyright deal since CRPG is a nonprofit mod, but its 9 minutes of ever changing epicness (it isn't a loop)

Of course if this by all means isn't possible please move this thread to general discussion. Id love to see what people listen to while they play  :D

Closed Requests / Unban (Shaquita and Laquisha)
« on: April 29, 2012, 06:40:19 PM »
My story is here:,

We didn't really do anything wrong, we were just having fun with STF builds but since they got banned we can't play our serious 2h/1h shielders either now.

Me and my friend have jacked up athletic throwers that we run around on servers with pelting enemies (Laquisha and Shaquita)

We were banned from all NA servers on ALL of our characters, including our non-STF serious characters.

Questions is, why? Did the admin think we had absolutely nothing on us and we were just leeching? We were naked but we had weapons, and of course we were kicked the second we were the last two alive in battle even though both of us had kills.

What do I do or where do I go about this? Is it permanent or is it 24 hr?

Any good builds? If I can be even more powerful/accurate without a shield Id prefer that

Beginner's Help and Guides / Overall best builds and gear
« on: April 10, 2012, 01:03:26 AM »
So it seems any time I try and duplicate someone elses build exactly (same weapon, same armor, same stats) I still get one hit more easily than they do, and not only that, they get more one hit slices than I do (Factoring out skill here, this is purely dmg related)


Overall, id love for people to post the best builds theyve had experiences with. Easiest to 1 hit, Fastest, Best balanced, Best weapons to use with those, Easiest to evade, Best footwork, Best gear loadout

Im really lost and this game is so strangling to try new stuff because you don't know if its good until around level 24, and I usually lose faith in a build long before that. Mostly because the leveling system is extremely redundant and useless its more like  [1        HORRIBLE         20][21  DECENT 31] I still get kills every now and then at low levels but its a horrible experience going through it.

General Discussion / What is the standard x1 max equipment cost?
« on: April 09, 2012, 05:37:55 PM »
You used to be able to wear 25k gold or less and float at the same amount of gold. But all I did was equip a longbow and bodkin arrows which is 16k and I lose money severely at x1

What is the new amount?

Suggestions Corner / Total war game mode
« on: October 24, 2011, 02:50:10 PM »
This picture explains it:

visitors can't see pics , please register or login

Is it possible that by making the map a single field, we could allow more players to join and possibly do something like this? Have 2 good ol armies charge into eachother <3

Spawn people in groups, spawn cav in groups?


You can get a bit more complex and allow people to join 'groups' lead by a single player. So if you join like a pikeman group you're forced to wear pikeman armor so you all match :D

chargge and go nuts! (of course on a smaller scale, but 6 groups of 10 smashing into another 6 groups of 10 is still pretty big)

This is pretty much going to be a rant and suggestion in one, so bare with me.

Ive been playing CRPG for quite a while now, and recently came back after 3 months of not really gaming just to realize this game isn't totally logical... If you were going for a more fast paced/skilled game that isn't realistic (like GunZ or COD), you didn't hit it perfectly really.

So to start:

Skip the fun
Since the school year is back and all I never realized how long leveling took. When I first got this game I played constantly 24/7 for a week during the summer, not once making it to 31. 30 was hell enough, and by then I wanted to respec.

In CRPG I pretty much blow until about 25, which is where the ingame speed can finally cope with my reflexes and I can start racking up kills. So WHY... WHYY must I sit through the "peasant stage" over and over again? You know what this makes me do? Play battle, get myself killed, watch TV, repeat.

Also, whats with the high proficiency numbers? Can we not dumb down some stuff to just make it less of a numerical mess? I dont mean mess with the mechanics, just scale the numbers down.

Fatigue system
WAHH WAHH people complain about PO, 2H, and 1H all being over powered, too fast, etc etc, but in reality those things are actually perfect. Its the energy involved that doesnt make sense. I've never seen a sword fighter in real like "fake" swings and change directions almost instantly, and then repeatedly swing with no down time.

We basically just need a simple Fatigue system where for every "swing" (full or not) it exerts energy, being hit takes energy too (but not nearly as much) raising your shield shouldnt exert energy though, seeing as how it is possible to hold up your shield and swing in real life, but ingame you're forced to raise/lower.

For the sake of reaction time, manual blocking shouldn't exert energy either, unless they take a hit, as with shields.

This will basically just tone down the fake swings and spam swings, and actually force players to predict their targets next move, instead of running into a crowd with a PO and smashing everyone.

Family inventory
Allow characters to share one gold pile and inventory, that is all. Theres no consequence here just more convenient.

My view points arent solid, but I feel these need discussing.

General Discussion / My armor mod was added! :D
« on: October 16, 2011, 02:35:20 PM »
I haven't been on in forever, and I was scrolling through the armor page and BOOM, my kazakh armor I made for crpg over the summer!


Thank you guys!

Any solution to this? I was looking forward to being back in the loop...

Beginner's Help and Guides / If I skip the fun...
« on: May 29, 2011, 04:41:36 AM »
Is my existing stack of money deleted? (200k)

Can I retire back to 1 once i've checked out a build, and then play to 31?

Bascially I've been retiring at 15 about 7 times now to keep trying out new melee builds, because I don't want to lose the money I gained as an archer.

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