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Messages - IR_Kuoin

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1
The Chamber of Tears / Re: The Dark Lord of Chamber of Tears
« on: December 14, 2018, 02:18:28 PM »
I become a god and annihilate everything in the universe, the end.

2
The Chamber of Tears / Re: The Dark Lord of Chamber of Tears
« on: December 14, 2018, 01:39:44 PM »
Being a necromancers vessel having my head cut off doesn't phase me and I retaliated by taking your katana and chopping you up in tiny pieces and cast a spell on you dooming you to the shadowrealm where you were eaten by a monster, though I saved your head and placed it on my open neck wound. Continuing onward towards the lord's chamber with the tea.

3
The Chamber of Tears / Re: The Dark Lord of Chamber of Tears
« on: December 14, 2018, 10:11:10 AM »
Consume on death; vial of life essence shatters and resurrects me on the spot giving you temporarily bewilderment which I use to punch you in the human deathspot located around the neck area leaving you paralyzed. Mission still ongoing and the tea is on it's way to the lord's chamber.

4
The Chamber of Tears / Re: The Dark Lord of Chamber of Tears
« on: December 14, 2018, 08:19:31 AM »
Knocks out a guard to take his disguise, use guard disguise to knock out and take the disguise of a butler, use butler disguise to poison the Dark Lord's tea.

5
This is the best "regiment musket" game atm. Everyone is cooperating and the game punishes ramboing which is good for this type of game, best suppression I've seen in a game.

6
General Off Topic / Re: RIP Torben
« on: December 12, 2018, 10:52:49 PM »
dicks out for harambe roger

Pex out.

7
General Off Topic / Re: RIP Torben
« on: December 12, 2018, 04:34:49 PM »
Sad day. Dude was only 12 and already more jacked than most of us... :(

8
General Discussion / Re: WHAT DID YOU DO TO RANDO,EXPLAIN MOTHERFUCKERS!
« on: December 11, 2018, 09:01:54 PM »
What did he even do? Made an admin cry or something?

9
Announcements / Re: 0.5.5.0: you to decide
« on: December 11, 2018, 02:05:49 PM »
We could set up a date for a last big crpg-goodbye-clusterfuck evening and then give the mod its well deserved rip in pepperoni-rest

10 people turn up

10
Announcements / Re: 0.5.5.0: you to decide
« on: December 11, 2018, 09:53:02 AM »
Would you say we should get rid of character development grind and focus on material grind?

No, but it would help with getting new players to stay if you made them get up to speed faster, ofc the xp grind should still be a thing. Shouldn't really matter for veterans if a new player comes into the game with a level 25 character, he'd still not have any gear. 

11
Announcements / Re: 0.5.5.0: you to decide
« on: December 11, 2018, 09:37:49 AM »
I actually think cRPG should copy merc mod(which is still popular and actually gotten more populated since cRPGs death) and make new players start at level 25 or 30. Almost no new player is willing to grind his way from 1 to 30 with majority of the time being useless and just waiting around for XP ticks, personally everytime I retired I regretted it because I had to leech and just stand around until I got to a level where I could use my gear and be useful.

12
General / Re: Let's talk fondly about OKAM.
« on: December 11, 2018, 09:16:28 AM »
I played exactly 60 minutes when the game launched.

13
Spam / Re: The Temple of Spam
« on: December 10, 2018, 03:42:18 PM »
I actually just got this game it is pretty fun. Could do with some stats/kill feed in game though.

Nah, it's better without, though if they had your kills at endscreen I wouldn't be against it.

14
General Off Topic / Re: WORD GAME!(don't be boring plz)
« on: December 10, 2018, 12:35:18 PM »
wears

15
General Off Topic / Re: WORD GAME!(don't be boring plz)
« on: December 09, 2018, 10:41:28 PM »
all.

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