Author Topic: Donkey team no longer developing M:BG / OKAM  (Read 41426 times)

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Offline Porthos

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #30 on: February 01, 2017, 07:46:08 PM »
+18
Hey, chadz, I've never been your fanboy, but in these dark days I want to tell you, dude, stay strong, whatever they say - you did your best, none of us were at your position, and it's easy to criticize without knowing all the details. Please, remember that me, and, I'm sure, many other people who played this mod, are grateful for the work you've done for this community, and we still love you!
« Last Edit: February 01, 2017, 07:52:09 PM by Porthos »

Offline Elio

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #31 on: February 01, 2017, 07:58:39 PM »
+10
Maybe the project was way too huge to manage, too long to develop with less than 40k€ during 2-3 years, this was clearly too hard to live with.

I'm sad for your team and for your project your dreamed (with cmp?).

I wish you good luck to find a pleasant job, I really hope you gonna concretize something else alone or with your past crew.

I have already proposed it to you in the past, If you still need some devs support for another project, a little of time because I have a job, I willing to help you.

I'm not even sad if I lose my investment, it was the game and I deal with it. :wink:

Offline Laufknoten

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #32 on: February 01, 2017, 07:59:28 PM »
+4
Hope you're working on concepts for Bannerlord: Crpg 2.0 now, Donkey Team.
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Offline naduril

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #33 on: February 01, 2017, 08:21:30 PM »
+8
Already uninstalled. Hardly I will ever launch okam.
Whole situation is strange and disappointing. Maybe you could have inform us at least here, not keeping silence for 5 months.
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Offline Dupre

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #34 on: February 01, 2017, 08:44:53 PM »
+13
Already uninstalled. Hardly I will ever launch okam.
Whole situation is strange and disappointing. Maybe you could have inform us at least here, not keeping silence for 5 months.

Probably not chadz fault. Could be a contract in the way that was preventing chadz to provide any news until the official announcement of his departure. Happens all the time.
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Offline Elio

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #35 on: February 01, 2017, 08:57:59 PM »
+44
Never forget :wink:

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Offline Gravoth_iii

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #36 on: February 01, 2017, 09:02:18 PM »
+10
I had fun. Now make crpg great again, bring it out of beta.
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Offline Grytviken

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #37 on: February 01, 2017, 09:50:49 PM »
+5

So here we are, once again broke, once again at the beginning.
 
Does that stop us?
 
Nope.

Never give up ! Thanks for the hard work and fun times.

Offline Ikarus

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #38 on: February 01, 2017, 10:12:25 PM »
+12
OKAM was an investment, see it as an investment.

All the experience you got from it, all the skills, all the hard times and problems you donkeys had to live through, all those things made you bigger and tougher than before. You may grief, but also cherish that experience.

This somehow reminds me of Chris Roberts and his game "Freelancer". Another man with a vision.
(click to show/hide)

It feels a bit weird, but I´m happy that we finally know now what´s going on.

To every donkey: get some good rest and some good food, maybe even go to a restaurant, have a break (and maybe a KitKat[tm]) and then decide what to do next. But take that break, it´s important to stop for a while and just regenerate.
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Offline The_Bloody_Nine

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #39 on: February 01, 2017, 10:26:13 PM »
+2
Maybe go for a sandboxy spacegame next?

Offline Asheram

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #40 on: February 01, 2017, 10:40:42 PM »
0
This somehow reminds me of Chris Roberts and his game "Freelancer". Another man with a vision.
That's where OKaM failed- they didn't sell enough ships err I means horses before it was released. :P
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PENDULUM
For everything that could have been At least we took the ride There's no relief in bitterness Might as well let it die

Offline Ikarus

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #41 on: February 01, 2017, 10:50:56 PM »
+2
That's where OKaM failed- they didn't sell enough ships err I means horses before it was released. :P
They´re just past the "freelancer" step now, it will take some years until they reach the "star citizen" step. Then they´ll of course sell plenty of highpoly rounceys, coursers and destriers for their upcoming project "castle peasant"  :lol: jk
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Offline mjm97

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #42 on: February 01, 2017, 11:26:02 PM »
+5
These are grievous times indeed but just keep your head high chadz, you tried your best and no one can blame you for that.  Honestly, cRPG is just like a game in itself.  I think you should work on that and help with it because it makes so many people happy to play it and the community is eager to get back into it.
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Offline HESKEYTIME

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #43 on: February 01, 2017, 11:55:11 PM »
+9
Out of cRPG-forum retirement this one last time (classic avatar, no Global Head Admin permissions) just to say:
1. Don't let this stop you. If you still want to make your dream game, make it the game you want to play.
2. Damn this forum has a lower quality of troll, they try so hard but mute so fast.





In Loving Memory
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Good-guy Heskey,
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« Last Edit: February 02, 2017, 12:02:21 AM by HESKEYTIME »
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Offline green727

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Re: Donkey team no longer developing M:BG / OKAM
« Reply #44 on: February 02, 2017, 12:10:20 AM »
+5
CRPG! CRPG! I will pay a lot for CRPG to come back :)

But either way, I wish you all the best chadz. It's incredible what you and your team has done, and the awesome community you have built. Keep moving moving forward.