Author Topic: New Items Suggestion Thread  (Read 1764 times)

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Online njames89

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New Items Suggestion Thread
« on: October 20, 2017, 03:17:22 PM »
+6
Item Suggestion Thread

As we approach our next patch which will include a variety of new items I've decided to start a thread for suggestions of future items that we could have created to add to the mod. Weren and Zimke have kindly agreed to continue making more items for us so long as there are good ideas for what should be added next. If you have any ideas for weapons or armour that could be included in future patches please post them here.

With your post include:
  • Item Name
  • Picture of Item
  • Type of Item (2h, Polearm, Head Armour, etc...)
  • Item Cost Level (Low, Med, High, etc...)
  • Description of the Item
If an item is accepted and will be worked on and added to the mod in a future patch I will edit this original post to include it.

Items Currently In Production - To Be Added

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Item Name: Plançon a Picot
Type of Item: 2h
Item Cost Level: Med
Description of the Item: Two handed goedendag derivative with spikes, pierce damage.

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Item Name: Sword Breaker
Type of Item: 2h
Item Cost Level: High
Description of the Item: Two Handed Weapon with stab thrust and blunt swings damage.




Items Currently Under Consideration
Coming soon



Items Turned Down - Not To Be Added
Mancatcher - Not Supported by Warband Mechanics
Handcannons - No Firearms
Magical Muskets
Metal Spiked Stones
Explosive Stones
Khopesh - Bronze Weapon Irrelevant Time Period

Completed Items - Coming in Patch
(click to show/hide)

« Last Edit: November 06, 2017, 02:13:24 PM by njames89 »
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Offline pogosan

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Re: New Items Suggestion Thread
« Reply #1 on: October 20, 2017, 04:22:27 PM »
+7
Metal spiked stones.
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Offline Asheram

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Re: New Items Suggestion Thread
« Reply #2 on: October 20, 2017, 08:56:23 PM »
+1
Stones that explode on impact damaging not only who they hit but nearby enemies as well.
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Offline IR_Kuoin

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Re: New Items Suggestion Thread
« Reply #3 on: October 20, 2017, 09:11:12 PM »
+1
Musket - fires whatever element the player is standing on with the following added bonuses to damage:

Grass; earth damage based on players WPF.
Water; salt damage based on players STR.
Sand; sand damage based on AGI (really annoying to fight with sand in your trousers).
Snow; frost damaged based on IF.
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Offline Cassi

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Re: New Items Suggestion Thread
« Reply #4 on: October 20, 2017, 09:18:44 PM »
+7
salt damage

we have had enough salt on the servers already
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Online njames89

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Re: New Items Suggestion Thread
« Reply #5 on: October 21, 2017, 12:49:00 PM »
0
Wow very creative suggestions guys! Magical Muskets, Metal Spiked Stones, Explosive Stones all sounds excellent, for a mod other than this one.

Would be great to get some real suggestions! Will need more items for our guys to work on after the first 3 weapons are complete!
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Offline Kratos

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Re: New Items Suggestion Thread
« Reply #6 on: October 21, 2017, 02:22:39 PM »
+1
Mancatcher. A rather ineffective weapon ingame or maybe a counter-cavalry weapon, it really isn't a mega-warweapon irl. But we have beer mugs here, so yeah.

Also bring Shashka back pls ty.
« Last Edit: October 21, 2017, 02:25:43 PM by Kratos »
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Online njames89

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Re: New Items Suggestion Thread
« Reply #7 on: October 21, 2017, 02:31:13 PM »
0
Mancatcher. A rather ineffective weapon ingame or maybe a counter-cavalry weapon, it really isn't a mega-warweapon irl. But we have beer mugs here, so yeah.

Also bring Shashka back pls ty.

Real historical weapon but can`t be used properly with warband mechanics. Appreciate the suggestion though definitely on the right track.
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Offline Kratos

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Re: New Items Suggestion Thread
« Reply #8 on: October 21, 2017, 02:36:16 PM »
0
I also think we could have handcannons, we have 15-16th century weapons ingame, I don't see a problem with it being added.
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Online njames89

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Re: New Items Suggestion Thread
« Reply #9 on: October 21, 2017, 02:38:51 PM »
+1
Won`t be adding any firearms except maybe for devs to use on unruly plebians  :lol:
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Online njames89

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Re: New Items Suggestion Thread
« Reply #10 on: October 21, 2017, 02:53:26 PM »
+3
Some items that we will be including in the next patch when Professor has it ready. All credit to Zimke.

Camel
(click to show/hide)

Highlander Spearman Armour
(click to show/hide)

Highlander Spearman Armour with Sash
(click to show/hide)

Mongolian Scale Armour
(click to show/hide)

Berserker Furs
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Offline zottlmarsch

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Re: New Items Suggestion Thread
« Reply #11 on: October 21, 2017, 05:39:23 PM »
+17
New items? Awesome!

Would be really nice to have some more traditional clothing from europe, for example:

Hungary:

(click to show/hide)

Switzerland:

(click to show/hide)

Croatia:

(click to show/hide)

Poland:

(click to show/hide)

Sweden:

(click to show/hide)
« Last Edit: October 21, 2017, 06:02:21 PM by zottlmarsch »

Offline Asheram

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Re: New Items Suggestion Thread
« Reply #12 on: October 21, 2017, 08:25:53 PM »
0
Wow very creative suggestions guys! Magical Muskets, Metal Spiked Stones, Explosive Stones all sounds excellent, for a mod other than this one.

Would be great to get some real suggestions! Will need more items for our guys to work on after the first 3 weapons are complete!
magical muskets, metal spiked or explosive stones, and hand cannons etc.

Should take the mod in a direction like that RPG Elex went a mix of sci fi, tech,magic, medieval and guns and go all post apocalypse mad max style. You would bring in all kinds of players.
« Last Edit: October 22, 2017, 02:20:32 AM by Asheram »
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Re: New Items Suggestion Thread
« Reply #13 on: October 22, 2017, 08:57:13 AM »
+3
I also think we could have handcannons, we have 15-16th century weapons ingame, I don't see a problem with it being added.

go to mercs for that shit, every rich plate loser uses it and its just boring
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Offline Asheram

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Re: New Items Suggestion Thread
« Reply #14 on: October 22, 2017, 09:12:42 AM »
+1
go to mercs for that shit, every rich plate loser uses it and its just boring
if only mercs had a na server
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