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Which one best characterizes bronto

best prehistoric admin
bronto who?
give them run
https://www.youtube.com/watch?v=wDYNVH0U3cs
december 2010
pretty cool guy tbh
Make Zeus head NA admin
he doesn't even play
not perma banning enough people

Author Topic: [NA] Head Admin [EU] Pleb Admin, Bronto  (Read 27748 times)

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Offline HESKEYTIME

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Re: [NA] Bronto
« Reply #135 on: October 11, 2017, 02:43:36 PM »
+2
Minecraft was fun when we had that server with Switch etc. Sadly we didn't back up and lost the world :(
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Offline Jona

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Re: [NA] Bronto
« Reply #136 on: October 11, 2017, 04:29:10 PM »
+2
Yeah Cassi I'd be down to play some modded Minecraft with you some time! Just PM server info and all that jazz and I'll see what I can do.

Also, flying games are great games and Hawx 2 was awesome. had that for PS3 and played the shit out of it. I also enjoyed the entire Shockwave series for 3DO, which is a flying game mixed with war of the worlds. Since then, nothing has really captured my interest quite as much. I like the flying game modes in the new Battlefront but they aren't as good as Battlefront 2 so idk. Hopefully the new Star Wars Battlefront 2 will fix what was broken and make flying great again! I tried Air conflicts which was OK but I wouldn't waste time on it. Other than that I haven't really looked at flying games for the current gen.


The flying mechanics were overall pretty darn solid in battlefront 2, a shame that the game mode(s) weren't as fun. You could only play capture the flag, assault (a race to destroy the enemy flagship, which is easier done from the INSIDE), or deathmatch, which just felt lacking. Woulda been hella sweet if there was a team deathmatch/assault combination where each side had a limited number of troops (respawns) and while the overall objective was to wipe out the enemy tickets, crippling their mothership would be highly recommended since if you leave it be it'll continue pummeling your fighters nonstop. So in other words, it'd just be an actual space battle between two flagships and their fleets. I haven't seen any space battle gameplay for the new battlefront 2 yet, but if it is as dope as the original but just a tad more polished, I may have to buy the game just for that alone.
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Offline HESKEYTIME

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Re: [NA] Bronto
« Reply #137 on: October 11, 2017, 04:42:21 PM »
0

The flying mechanics were overall pretty darn solid in battlefront 2, a shame that the game mode(s) weren't as fun. You could only play capture the flag, assault (a race to destroy the enemy flagship, which is easier done from the INSIDE), or deathmatch, which just felt lacking. Woulda been hella sweet if there was a team deathmatch/assault combination where each side had a limited number of troops (respawns) and while the overall objective was to wipe out the enemy tickets, crippling their mothership would be highly recommended since if you leave it be it'll continue pummeling your fighters nonstop. So in other words, it'd just be an actual space battle between two flagships and their fleets. I haven't seen any space battle gameplay for the new battlefront 2 yet, but if it is as dope as the original but just a tad more polished, I may have to buy the game just for that alone.

I liked that there were capital ships in Battlefront 2, but I preferred the variety of ships and basic flight mechanics in Battlefront 1. Dodging missiles was manual, not a preset combo that you did by pressing the 'dodge' key. The fact that X-wings had photon torpedoes but Tie-Fighters didn't was hell from a balance perspective but made it much more interesting IMO (and a little more authentically Star Wars). Also lasers from vehicles were chunky as hell in that game and could really decimate massed infantry, you needed rockets for that in the 2nd game.

The assault mode was disappointing in Battlefront 2 as you say. In singleplayer you could win in minutes just by boarding the ship. In multiplayer the boarding was nearly useless since you could guarantee chipping away at the ship from outside but inside you would be focused down immediately.

Interested to see which way the new Battlefront goes.
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Offline Jona

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Re: [NA] Bronto
« Reply #138 on: October 11, 2017, 04:50:26 PM »
+1
I liked that there were capital ships in Battlefront 2, but I preferred the variety of ships and basic flight mechanics in Battlefront 1. Dodging missiles was manual, not a preset combo that you did by pressing the 'dodge' key. The fact that X-wings had photon torpedoes but Tie-Fighters didn't was hell from a balance perspective but made it much more interesting IMO (and a little more authentically Star Wars). Also lasers from vehicles were chunky as hell in that game and could really decimate massed infantry, you needed rockets for that in the 2nd game.

The assault mode was disappointing in Battlefront 2 as you say. In singleplayer you could win in minutes just by boarding the ship. In multiplayer the boarding was nearly useless since you could guarantee chipping away at the ship from outside but inside you would be focused down immediately.

Interested to see which way the new Battlefront goes.

For sure, flying around in an X-wing made you feel about as powerful as you probably should be in bf1.  Shooting up lines of infantry with just your lasers was the most satisfactory and star wars-esque thing. Having to score direct hits with your pea shooters in bf2 was awfully underwhelming by comparison. I was just talking about bf2 since that was the only one with actual space battles that focused on ship v. ship combat. Flying around the bespin platforms map in an xwing and shooting down the tie fighters and bombers was great, albeit the constraints of the map were too limiting to really be able to it enjoy it the fullest*. Not to mention the AI in those anti-air turrets were fucking aimbotting whores who could melt your ship in milliseconds.

*Although being able to pilot a ship down one of the covered tunnels and lighting up the entire strip was pretty great, despite being as cramped as possible. I loved how you could "accidentally" shoot your teammates and they'd go flying like ragdolls but get up as if nothing happened since they take no damage (assuming you didn't knock them off the map entirely).
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Offline HESKEYTIME

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Re: [NA] Bronto
« Reply #139 on: October 11, 2017, 04:57:52 PM »
+1
Flying around the bespin platforms map in an xwing and shooting down the tie fighters and bombers was great, albeit the constraints of the map were too limiting to really be able to it enjoy it the fullest*. Not to mention the AI in those anti-air turrets were fucking aimbotting whores who could melt your ship in milliseconds.

*PTSD flashbacks to Bespin turrets*

Give me those ship mechanics in a space map with capital ships and boarding, and I'd never work again.

*I also miss having to find... inventive ways of dealing with the invincible heroes from that game. Blasting them off the edges, running them over, landing on them...
« Last Edit: October 11, 2017, 05:11:59 PM by HESKEYTIME »
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Offline Jona

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Re: [NA] Bronto
« Reply #140 on: October 11, 2017, 06:03:22 PM »
0
*PTSD flashbacks to Bespin turrets*

Give me those ship mechanics in a space map with capital ships and boarding, and I'd never work again.

*I also miss having to find... inventive ways of dealing with the invincible heroes from that game. Blasting them off the edges, running them over, landing on them...

"Oh shit, the other side got Darth Vader now. Alright, to Bespin we go." A true shame that the heroes respawn though... Hitting luke or darthy with a bunch of well-placed grenades/rockets/ship lasers to finally knock them off the edge just to get a brief respite before they came back swinging, worth it every time, yet also never worth it if you actually cared about winning. I remember one time someone was capturing the middle command point on my side, the one inside the building with the turrets, so I turned around to take out the lone cpu, shouldn't have been too hard. Only when I arrived I saw no one, walked to the center and saw vader crouching behind the control panels, and I had naught but a rifle to defend myself. Was like a scene out of a horror movie as he stood up, ignited his saber, and started swinging wildly as I combat rolled my ass all the way back to the frontlines, as it was far safer there than back at our main base.

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Offline Bronto

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Re: [NA] Bronto
« Reply #141 on: January 25, 2018, 07:25:43 PM »
+1
All this talk about star wars video games, who's got Battlefront 2???? I do and I'm liking it way better than the first "next-gen" attempt.

It's all the Star Wars's so far and it's amazing. You can go from one level playing Roger Roger, to the next being part of the Resistance chasing ice foxes on a salt planet (WTF Riann).

Offline Jona

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Re: [NA] Bronto
« Reply #142 on: January 25, 2018, 07:37:29 PM »
0
All this talk about star wars video games, who's got Battlefront 2???? I do and I'm liking it way better than the first "next-gen" attempt.

It's all the Star Wars's so far and it's amazing. You can go from one level playing Roger Roger, to the next being part of the Resistance chasing ice foxes on a salt planet (WTF Riann).

Yeah but is it as good as the OG battlefront games? No, no it isn't. Therefore it musn't be played!


...being a stubborn fanboy has saved me countless shekels over the years.
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Offline Bronto

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Re: [NA] Bronto
« Reply #143 on: January 26, 2018, 03:08:46 PM »
0
It's not as good indeed but it's still pretty good. I've been having a lot of fun on it playing galactic multiplayer and I enjoy some of the new features such as being about to fly a ship when you get enough points. I also enjoy the customizable weapon mods.

Overall, I'd give it a 10/10 when compare to the last one and about a 7/10 if you compare it to the originals. It's pretty good, so play it Jona and then give me your honest opinion.

Offline HESKEYTIME

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Re: [NA] Bronto
« Reply #144 on: January 26, 2018, 03:16:21 PM »
+1
I've been enjoying the new Battlefront.

The campaign's better than the older Battlefronts where it was literally just "and now do a normal battle on this map", "and now do capture the flag on this map" (with the exception of beasties on Felucia and the unlikely Empire vs Clones and Empire vs Droids missions from the old ones).

I kinda preferred the couch coop on the previous new Battlefront, even though there wasn't much of it. But so far multiplayer's been much better, if a little too heavy on the heroes considering the small number of human players (Warband has forever spoilt me).

Yeah but is it as good as the OG battlefront games? No, no it isn't. Therefore it musn't be played!

I remember loving old Battlefront 2. But trying to replay it a few years back I realised nostalgia's one hell of a thing, the game's really not all that great. 'Lock On' mechanics in a shooter, sprint mechanics that really make the combat ludicrous. And a monumental advantage to the people grinding, like a million times worse than the current Battlefront - permanent health regen, damage-received reduction, damage-dealt increase, and OP weapons.

Mechanics-wise my favourite is still the original for its simplicity. Tanks and ships felt very solid and balance was good. But sadly never really multiplayer.

(this is confusing to talk about with there being two 'Battlefront 1' games and two 'Battlefront 2' games)
« Last Edit: January 26, 2018, 03:44:19 PM by HESKEYTIME »
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Offline Bronto

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Re: [NA] Bronto
« Reply #145 on: January 26, 2018, 03:34:16 PM »
+1
HESKEYTIME, did you see The Last Jedi? If so what was your overall impression, I know we can't go into much detail cause spoilers but what did you think?

Myself, I was pretty disappointed with the Luke story line and just thought it a bit absurd. I think Riann missed the entire point on that one and what a bullshit space thing that happened if you catch what I'm throwing.

Offline HESKEYTIME

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Re: [NA] Bronto
« Reply #146 on: January 26, 2018, 04:06:42 PM »
+3
I saw it with my brother and was pretty disappointed.

The plot didn't seem to make a huge amount of sense, it felt a bit rushed hopping between scenes which didn't need to exist, almost the worst part was that some of the special effects looked awful which is really inexcusable when you have a budget like that and they can play off any other criticism as "oh it's just a spectacle, a special-effects movie". Certain significant plot-points and characters now can't be explored. One redeeming thing for me personally was that I loved everything about Luke's character in it.

The ending left me conflicted. When I first left the cinema I felt kinda let-down at the ending, but only because the film actually got a lot better on that final planet and there's a moment (I'm sure you know where) when everything suddenly becomes hype-as-hell and I thought we were about to have the 'Darth Vader corridor scene' from Rogue One, except against an entire army. And that would've had everyone leaving the cinema thinking 'holy shit'. But at the same time I kinda like what they did at the end there, just felt a little cheated of what could have been a 'that was the most badass thing I've ever seen' moment.

After seeing the film, opinion seemed hugely split with half the people I've spoken to loving it, half saying it's the worst one. I don't trust opinions from people I don't know online, I've seen plenty hate on it, but only for shitty reasons like "they didnt do X, Y or Z from the books!".

Buuuuuuuut, my mate persuaded me to watch it again and I gotta say I liked it a lot more a second time. Some things I thought of as plot-holes are actually addressed in the movie (though still dumb), there's still one I consider to be quite jarring though. A 2nd time round, I was 100% sold on the ending, that's the way it had to go man, to say any more on the subject we'd need to 'spoiler' everything we write. There was still stuff that irked me, like some of the effects aren't amazing the casino planet doesn't achieve anything, kills the pacing, doesn't have a very Star Warsy aesthetic, and I believe it's stuff like this that makes it the longest Star Wars movie.

...Fuckit, I'm going in. Spoilers on the ready. Don't read if you haven't seen the film. I mean it.

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« Last Edit: January 26, 2018, 04:13:18 PM by HESKEYTIME »
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Offline Bronto

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Re: [NA] Bronto
« Reply #147 on: January 26, 2018, 04:29:54 PM »
0
I felt exactly like you after my first viewing so maybe I need to watch it again. I was just disappointed and felt like they could've done so much more.
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Offline HESKEYTIME

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Re: [NA] Bronto
« Reply #148 on: January 26, 2018, 04:44:20 PM »
+1
I'd recommend the 2nd watch. I was hesitant to do so at first, but it made me happy that I did.

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Offline Jona

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Re: [NA] Bronto
« Reply #149 on: January 26, 2018, 05:57:26 PM »
+1
the unlikely Empire vs Clones and Empire vs Droids missions from the old ones

See, this right here is all the reason you need to play bf2 campaign.  :lol:  In all seriousness though, the campaigns of the originals were definitely lackluster, but being able to play couch co-op while having full teams of bots was the shit back in the day. Undoubtedly the new ones have much more polished and refined campaigns, I just don't actually have a system to play them on, as I'm afraid my pc is at the end of its life cycle and I don't have a current gen console... yet.

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Agree with just about 99% of this. Very well-written and knowledgeable arguments. 10/10 review young lad. Just to tackle this part here:

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« Last Edit: January 26, 2018, 06:03:01 PM by Jona »
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"I'll have my lance aimed at Jona's knees and he'll jump up, run up my lance and kill me." -Dalfador