Author Topic: The cRPG Tournament unofficially official - Discussion  (Read 7989 times)

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Offline TomMyyY

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Re: The cRPG Tournament unofficially official - Discussion
« Reply #15 on: January 04, 2011, 02:44:52 PM »
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Blondin asked this before, but what happens in a cav fight when one of the horses dies? Do you just continue, or is the horsekiller disqualified?
And are you allowed to dismount if you feel like it?

Offline The_Bloody_Nine

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Re: The cRPG Tournament unofficially official - Discussion
« Reply #16 on: January 04, 2011, 02:51:28 PM »
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from the sign-thread:
The Rules

ยง6: All fights are to the death. If cavalry is dismounted they continue fights only sidearms within their weapon category. If ranged run out of ammo they loose. Ranged cavalry run out of ammo they loose.

Offline TomMyyY

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Re: The cRPG Tournament unofficially official - Discussion
« Reply #17 on: January 04, 2011, 03:16:27 PM »
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So that would mean I could equip a lance of compensation, couch someones horse and then couch the player to death while he is dismounted?

Offline Espu

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Re: The cRPG Tournament unofficially official - Discussion
« Reply #18 on: January 04, 2011, 03:40:43 PM »
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I'm no cavalryman, but IMO killing the opponents horse should result in killer being disqualified / losing the match. It is highly dishonourable to kill the opponents mount.

Offline Tristan

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Re: The cRPG Tournament unofficially official - Discussion
« Reply #19 on: January 04, 2011, 04:59:15 PM »
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I'm no cavalryman, but IMO killing the opponents horse should result in killer being disqualified / losing the match. It is highly dishonourable to kill the opponents mount.

I am willing to accept this. Is this the general attitude?
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Offline TomMyyY

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Re: The cRPG Tournament unofficially official - Discussion
« Reply #20 on: January 04, 2011, 05:11:45 PM »
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I'm no cavalryman, but IMO killing the opponents horse should result in killer being disqualified / losing the match. It is highly dishonourable to kill the opponents mount.

I totally agree with losing the round if you kill the horse.

Offline Cyber

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Re: The cRPG Tournament unofficially official - Discussion
« Reply #21 on: January 04, 2011, 06:24:31 PM »
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I'm no cavalryman, but IMO killing the opponents horse should result in killer being disqualified / losing the match. It is highly dishonourable to kill the opponents mount.

Sure, but not in FFA.

In FFA will you be able to use terrain, walls (assuming that there would be something like that on the map) etc to your advantage, or will there be a strict area where you are allowed to fight in?

Offline Tristan

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Re: The cRPG Tournament unofficially official - Discussion
« Reply #22 on: January 04, 2011, 07:30:19 PM »
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Sure, but not in FFA.

In FFA will you be able to use terrain, walls (assuming that there would be something like that on the map) etc to your advantage, or will there be a strict area where you are allowed to fight in?

Agree with you on FFA, no restricitions their.

My thoughts on map is, that it will be on server 3 with the ruins map? And people be allowed to use terrain?
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Offline Blondin

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Re: The cRPG Tournament unofficially official - Discussion
« Reply #23 on: January 04, 2011, 09:19:12 PM »
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I totally agree with losing the round if you kill the horse.

That's why i ask this, cos imo this must result in a killer disqualification, ofc only for jousting. Same for the lance, everybody should have the same (heavy lance for example).
Btw, with some friends we have jousted in Fallen server, they have a special area for this and it's nice.

Offline Tristan

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Re: The cRPG Tournament unofficially official - Discussion
« Reply #24 on: January 04, 2011, 09:24:14 PM »
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I am not going to limit people on what lances they are going to use. That is voluntary.

But killing horse will now result in disqualification.

The ruleset has been updated.
« Last Edit: January 04, 2011, 09:33:21 PM by Aemaelius »
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Offline Blondin

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Re: The cRPG Tournament unofficially official - Discussion
« Reply #25 on: January 04, 2011, 10:49:23 PM »
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It's just a matter of fairness, everyone should have the same reach with is lance, so it will just be a matter of skills (obviously i prohibit LoC)


Offline Grey

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Re: The cRPG Tournament unofficially official - Discussion
« Reply #26 on: January 04, 2011, 10:59:28 PM »
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It's just a matter of fairness, everyone should have the same reach with is lance, so it will just be a matter of skills (obviously i prohibit LoC)
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Offline Tristan

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Re: The cRPG Tournament unofficially official - Discussion
« Reply #27 on: January 04, 2011, 11:03:11 PM »
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It's just a matter of fairness, everyone should have the same reach with is lance, so it will just be a matter of skills (obviously i prohibit LoC)

That would be the same for all categories, again it would then be native. This is cRPG and your build (amongst others) your eq matters.
imo.
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Offline Cyber

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Re: The cRPG Tournament unofficially official - Discussion
« Reply #28 on: January 05, 2011, 11:57:57 AM »
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Now that the patch is out you should redo the divisions, maybe completely lose them.
« Last Edit: January 05, 2011, 12:00:21 PM by Cyber »

Offline Tristan

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Re: The cRPG Tournament unofficially official - Discussion
« Reply #29 on: January 05, 2011, 12:44:33 PM »
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Now that the patch is out you should redo the divisions, maybe completely lose them.

my thought as well. Maybe two with lvl 1-21 and 22+? On the other hand it goes so damn fast so....
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