Author Topic: Version history (current: 01.09.82)  (Read 19823 times)

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Re: Version history (current: 03.08.16)
« Reply #15 on: August 03, 2012, 06:09:09 PM »
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03.08.16
- fixed crash on exit
- fixed unrecognized opcode 3303 in Rageball
- fixed left hip bow carry randomly disappearing
- added options to change language and toggle tooltip display
- log which graphics adapter is being used when having more than 1 listed

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Re: Version history (current: 03.08.17)
« Reply #16 on: August 03, 2012, 10:28:51 PM »
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03.08.17
- fixed startup crash on Windows XP

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Re: Version history (current: 13.08.18)
« Reply #17 on: August 13, 2012, 02:08:42 AM »
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13.08.18
- reduced memory usage and memory usage increase over time
- fixed fullscreen cursor clipping with multiple monitors
- added option to turn off dynamic lighting

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Re: Version history (current: 14.08.19)
« Reply #18 on: August 14, 2012, 10:41:29 PM »
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14.08.19
- fixed particle systems not working on dropped items
- fixed camera glitch on death in DTV
- fixed black screen in fullscreen mode on CRT monitors
- fixed falling-through-terrain glitches on random maps
- hidden singleplayer difficulty label from options

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Re: Version history (current: 18.08.20)
« Reply #19 on: August 18, 2012, 03:54:58 AM »
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18.08.20
- fixed graphics glitches (huge scale, wrong position) and missing sound for projectile hits on certain objects (needs server side fix to take full effect)
- fixed camera not using 3rd person FOV when dying in 1st person
- fixed getting stuck on map downloads when downloading more than one map in a session
- fixed a crash when displaying certain characters
- added support for the new Strategus archery change

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Re: Version history (current: 20.08.21)
« Reply #20 on: August 20, 2012, 10:39:49 PM »
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20.08.21
- added setting to change water reflections quality
- fixed being able to pick up 0 ammo throwing weapons and wield them
- fixed crash when showing game rules
- optimized water reflections by not rendering small objects that are too far
- dropped ammo bags now show correct ammo amount
« Last Edit: August 20, 2012, 10:53:07 PM by cmpxchg8b »

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Re: Version history (current: 25.08.22)
« Reply #21 on: August 25, 2012, 12:12:43 AM »
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25.08.22
- fixed depth rendering of skinned meshes (Jesus bug #2)
« Last Edit: September 01, 2012, 12:24:54 AM by cmpxchg8b »

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Re: Version history (current: 25.08.23)
« Reply #22 on: August 25, 2012, 08:48:20 AM »
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25.08.23
- fixed bug randomly causing weird reflections
« Last Edit: September 01, 2012, 12:24:49 AM by cmpxchg8b »

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Re: Version history (current: 01.09.24)
« Reply #23 on: September 01, 2012, 12:24:44 AM »
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01.09.24
- fixed crash when asked to enter serial key

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Re: Version history (current: 22.09.25)
« Reply #24 on: September 22, 2012, 02:37:15 PM »
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22.09.25
- added new settings (particle system degrade distance, screenshot format)
- added key binding to sheath shield
- fixed screen freezes in certain locations
- fixed random crash when quitting the game during a battle
- improved particle system performance
- updated Havok Physics and FMOD Ex to latest stable version
« Last Edit: September 25, 2012, 04:01:07 PM by cmpxchg8b »

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Re: Version history (current: 21.11.26)
« Reply #25 on: November 21, 2012, 06:29:41 PM »
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21.11.26
- added animation quality setting
- separated attack/block control for mounted/dismounted
- fixed disconnect on map change
- optimized memory usage slightly

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Re: Version history (current: 02.12.27)
« Reply #26 on: December 02, 2012, 07:43:55 PM »
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02.12.27
- added ability to bind several commands to the same key combination if they don't conflict
- fixed occasional crash on exit
- fixed heraldic horses mod causing ghost horses
- updated FMOD Ex to latest stable version

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Re: Version history (current: 02.12.28)
« Reply #27 on: December 03, 2012, 02:36:36 AM »
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02.12.28
- removed beta tester restriction (public release)

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Re: Version history (current: 02.12.29)
« Reply #28 on: December 03, 2012, 02:37:10 AM »
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02.12.29
- fixed certain settings not getting saved at exit

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Re: Version history (current: 02.12.30)
« Reply #29 on: December 03, 2012, 02:37:34 AM »
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02.12.30
- added additional logging to help identify the crash-at-exit cause