Melee Gaming

cRPG => Announcements => Topic started by: Cassi on April 01, 2018, 05:51:36 PM

Title: patch v0.5.4.0, changelog and announcement
Post by: Cassi on April 01, 2018, 05:51:36 PM
Its been quite a bumpy road since Prof and James took over the mod and they did an awesome job.
But now, as both are having busy times in real life, I finally made a step into developing myself since Prof is temporarily wheelchair bound after he broke his left knee in the car accident he has been involved in as he told us on discord.
So here are the first patch notes from the changes you can expect in the next large update.

There is a lot of new stuff coming as BETA, so please be aware there might be a lot of bugs and glitches you will experience, mostly with the strat stuff and the DTV changes.

DTV:
Cassi: New round Gondor implemented after sexies, wearing plated armor and barbute like helmets. Archers are plated, some are supposed to be rangers. Plated cavalry will spawn on 3rd wave. Hero: Aragorn - heavy mail and sword of war
Cassi: New round Arabs implemented after peasants wearing turban and sarranid clothes + sandals or barefooted, throwing smoke bombs and stones mostly. Turn off particle system if you experience lag. 3rd wave will spawn with mules and donkeys. Hero: Kebab Master spawning with butcher knife, fastest hero in the game so far.
Cassi/Prof: AI pathfinding reworked: Bots are now supposed to jump if encountering an obstacle. They are now able to jump over fences or probably shieldwalls (horses).
Cassi: Bots ranged wpf is nerfed by up to 50% (exponentially increasing on higher rounds). This is because tincans/sexies will shoot down the vivi mistress on sight, and considering shes flying you are not even really able to protect her.
Cassi: Sexies renamed to Krems because of the constant annoying screaming.
Cassi: Because of the wpf nerf to ranged, bots are now supposed to have infinite ammo, this goes for throwing weapons aswell (also heros).
Cassi: changes to the hero "chadz" on 3rd tincan wave. He is now spawning in pilgrim disguise and unarmed and is supposed to steal gold from you if he punches you, this however is not easy to code and is still in work!

Strat:
Cassi: increased crime by 10% for any fief
Cassi: chadz made a lot of other buildable siege equipment but never finished most of them. So I gave it a try and tried to finish the ram (was virtually 95% done). I will try to include this in this patch already, but having it bug free will have priority. It looks exactly like the native mount&siege server ram, just better working and movable like a siege tower. It will damage the gate like a catapult does a wall, but has higher defense.
Cassi: loot should be fixed for any battle type.
Cassi: Large factions will now experience minor handycap such as slower growing army or higher crime rates in general in order to prevent superior factions like we have seen in the past (UIF etc).

Battle:
Cassi: Team names changed from eg. "purple team" to the name of the clan with the most players active. eg.: if there are 3 kalmars playing and 2 Krems, faction name will be "Kalmarunionen". On equality it will be the faction with the higher score.
Cassi: Throwing lances nerf reverted.
Cassi: Throwing weapons damage is buffed by 20%
Cassi/Dupre: racism detection system. The logs are now going through a detection system looking for racial slur. If detected, the player will be muted if still playing and will be banned for 1minute if he already left. This however is to leave a notification on the ban record for other admins. The whole system can take over several minutes after the racist word has been said since the logs arent updated instantly.
Cassi: Horse archers horses will not be able to maneuver while drawing their bows. In order to ride properly you will have to leave your bow undrawn.
Cassi: shields wont break as fast as they do now. Their lifespan should be around 50% longer in average.

I might be missing some things, will add them if I think of them.

Looking forward to a lot of feedback, it will be my first try to do stuff in this mod ever.
Patch is supposed to come at the end of next week...hopefully

your sincere, Cassi.
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: Dalhi on April 01, 2018, 05:58:15 PM
Pls no wipe. We have 10 times more players online than Nord Invasion.
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: Cassi on April 01, 2018, 05:59:22 PM
Pls no wipe.

no wipe
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: Dalhi on April 01, 2018, 05:59:46 PM
no wipe

Thank you.
Now I can log in to Merc mode to play some siege.
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: BlackxBird on April 01, 2018, 06:05:37 PM
Cassi: Throwing lances nerf reverted.
Cassi: Throwing weapons damage is buffed by 20%

http://forum.melee.org/spam/krems-tutorial-on-how-to-empty-server-in-2018/msg1276240/#msg1276240

dood.

Edit: lol, didnt even notice what day is today. U got me
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: DaveUKR on April 01, 2018, 06:06:40 PM
You got fooled, mod is ded.
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: Sagar on April 01, 2018, 08:34:27 PM
I don't know ... there is not much players around ... maybe wipe will be good?

Is it possible to do a "Wipe Test".
1. Backup base
2. Wipe all
3. Tell everyone "we have new cRPG Beta - all start from 0 peasant"
4. See what will happen - maybe mod will rise from ashes ...

At the end we will have new fresh player-base with more populated servers ...
If nothing happen ... return base backup and throw a key.
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: Sharpe on April 01, 2018, 09:17:55 PM
I know its April Fools, but I do kinda like the Kebab Master idea...
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: RD_Professor on April 01, 2018, 10:40:36 PM
thanks for the hard work cassi! glad to finally see someone competent in charge
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: RD_Professor on April 01, 2018, 10:45:17 PM
I don't know ... there is not much players around ... maybe wipe will be good?

Is it possible to do a "Wipe Test".
1. Backup base
2. Wipe all
3. Tell everyone "we have new cRPG Beta - all start from 0 peasant"
4. See what will happen - maybe mod will rise from ashes ...

At the end we will have new fresh player-base with more populated servers ...
If nothing happen ... return base backup and throw a key.
in seriousness yes that idea is 100% possible and would take less than 10 minutes to implement. not that it will or won't happen, just saying that it is very easy to do
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: Bittersteel on April 01, 2018, 11:39:14 PM
lol obvious joke when cassi doing any task that requires >90 iq
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: zottlmarsch on April 01, 2018, 11:51:13 PM
lol obvious joke when cassi doing any task that requires >90 iq

Exactly, cassi doing coding lol....(s)he would struggle with renaming a text file.
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: emirso2 on April 02, 2018, 03:18:09 AM
Ram seems promising...
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: Asheram on April 02, 2018, 03:29:20 AM
Happy April Fools
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: Gravoth_iii on April 02, 2018, 04:30:11 AM
I got excited then i realised its april fools :c Oh well back to other games.
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: Dalhi on April 02, 2018, 09:17:38 AM
in seriousness yes that idea is 100% possible and would take less than 10 minutes to implement. not that it will or won't happen, just saying that it is very easy to do

Stop hesitating, just do it. James will recover from depression after week or two.
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: Sandersson Jankins on April 02, 2018, 10:12:04 AM
Cassi/Dupre: racism detection system. The logs are now going through a detection system looking for racial slur. If detected, the player will be muted if still playing and will be banned for 1minute if he already left. This however is to leave a notification on the ban record for other admins. The whole system can take over several minutes after the racist word has been said since the logs arent updated instantly.

fucking F I N A L L Y
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: Yuhmaz on April 02, 2018, 02:17:15 PM
omg you didn't even bother to organize like god professor lol ,you couldn't even reach the perfection of god professor ,his creation is art thou cannot make.I didn't even go like oh shit fuck for 1 sec :D nice try though demigod cassi
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: Kadeth on April 04, 2018, 07:30:06 AM
I don't know ... there is not much players around ... maybe wipe will be good?

Is it possible to do a "Wipe Test".
1. Backup base
2. Wipe all
3. Tell everyone "we have new cRPG Beta - all start from 0 peasant"
4. See what will happen - maybe mod will rise from ashes ...

At the end we will have new fresh player-base with more populated servers ...
If nothing happen ... return base backup and throw a key.

if only a lideral genius tier mountain blade legend had been proposing something like this regularly for the last couple years.....
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: Paul on April 04, 2018, 09:17:55 AM
I used to be a developer like you but then I took a dashboard to the knee.
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: Drunken_sailor on April 05, 2018, 01:31:05 AM
Happy April Fools
best video ever
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: Afina on April 05, 2018, 09:28:03 PM
Delete this shit, fucking update. Bring back last version. we have only bug heal line, item bug, i lose all +3 weapon and armor, clan armory lose too. Stop make this shit.
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: Sylfirus on April 05, 2018, 09:53:14 PM
My +3 German greatsword turned into a +3 practice longsword Deutsh Kalit├Ąt ! 
I think i lost a bit in the deal here... :lol:

I wont talk about the rest of my inventory cause its totally messed up.
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: Dathus on April 05, 2018, 10:18:08 PM
I don't have my items  :(
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: Cassi on April 06, 2018, 12:10:25 AM
haters

my update is awesome imo, just needs to work now
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: Jona on April 06, 2018, 12:17:57 AM
Leave it to a dirty krems to kill the mod once and for all  :rolleyes:
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: RD_Professor on April 06, 2018, 02:31:19 AM
hey guys don't be mean to cassi, i struggled a lot when i started working on this. and i still struggle now too! thankfully unlike me cassi is competent, and will do wonders as head deve after this transitioning period

i'm handing everything over to cassi, including my social security number, so that i can spend my days leeching on dtv like i've always dreamed, while leaving the mod in safe hands
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: Afina on April 06, 2018, 09:07:19 AM
hey guys don't be mean to cassi, i struggled a lot when i started working on this. and i still struggle now too! thankfully unlike me cassi is competent, and will do wonders as head deve after this transitioning period

i'm handing everything over to cassi, including my social security number, so that i can spend my days leeching on dtv like i've always dreamed, while leaving the mod in safe hands
if you give all to Cassi you kill this mod xD
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: RD_Professor on April 09, 2018, 06:48:14 AM
if you give all to Cassi you kill this mod xD
yeah not like all of this was a long elaborate plot to kill the mod, definitely not
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: McKli_PL on April 09, 2018, 10:09:22 AM
Leave it to a dirty krems to kill the mod once and for all  :rolleyes:
well krepels have good experience in killing the mod, not like those potatoes :wink:
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: Allers on April 10, 2018, 04:01:35 AM

Cassi/Dupre: racism detection system. The logs are now going through a detection system looking for racial slur. If detected, the player will be muted if still playing and will be banned for 1minute if he already left. This however is to leave a notification on the ban record for other admins. The whole system can take over several minutes after the racist word has been said since the logs arent updated instantly.




(click to show/hide)
Title: Re: patch v0.5.4.0, changelog and announcement
Post by: Cassi on April 10, 2018, 07:44:19 AM
Only works for Eu1, Eu7 and Eu3 yet sorry.

But it is most welcome to report those players manually on NA(official)