Author Topic: 0.6.0.1  (Read 1353 times)

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Offline DaveUKR

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0.6.0.1
« on: May 08, 2019, 01:23:18 AM »
+17
Today's patch mostly consists of further cRPG compatibility fixes (nudge and quick draw are back, unsheathable weapons are not flipped anymore etc) and various minor item changes. I have also worked a lot on improving AI. Enhances that went live with the patch:
· Overall better and more aggressive footwork
· AI is split to 2 levels now: regular and advanced (used for dtv unique troops and bosses). Regular has a higher chance to fail blocking attack or reacting to attacks in general (worse chamber, worse blocking, worse footwork etc)
· AI will now try to evade incoming ranged attacks (if it sees them coming)
· Improved target picking
· Behavior changes depending on how many bots fight the same target. If bot is not fighting alone - it will be more aggressive and playing safe when alone
· Shielders will block better than regular AI having lower chances to fail blocks and blocking more in general
· Cavalry will now dismount when horse has low HP

Also
· Damage taken after falling from horse now depends on rider's equipment weight (total, including weapons/shield etc)
· Reforges are finally 2 loompoints per MW. Sorry if you missed it, I tried to hold it as much as it was possible.

More updates/fixes/changes are coming. Thanks for staying with us!


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Offline Sheogorath

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Re: 0.6.0.1
« Reply #1 on: May 09, 2019, 01:38:23 AM »
0
A NEW PATCH!!!!I am so happy,I could just tear out your intestines and strangle you with them.

Offline Asheram

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Re: 0.6.0.1
« Reply #2 on: May 09, 2019, 02:52:37 AM »
+1
A NEW PATCH!!!!I am so happy,I could just tear out your intestines and strangle you with them.
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Offline Panos_

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Re: 0.6.0.1
« Reply #3 on: May 09, 2019, 08:25:12 AM »
+4
Bring back the 3 loompoints per reforge.

It is stupid to restrict people like that, the market is dead and most of the guys want to change their armours every now and then, I know I do.
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Offline Sagar

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Re: 0.6.0.1
« Reply #4 on: May 09, 2019, 10:58:23 AM »
+3
Bring back the 3 loompoints per reforge.

It is stupid to restrict people like that, the market is dead and most of the guys want to change their armours every now and then, I know I do.

+1

The market no longer makes any sense. There is not enough players - just few of them against the bots.
leave 3 lp per reforge, add bots on siege and battle .... that's it.

Offline Panos_

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Re: 0.6.0.1
« Reply #5 on: May 09, 2019, 12:25:31 PM »
0
- 3 loompoints per reforge

- Merge the battle and the siege servers into 1 , 2 battle maps to 1 siege map I think is a good ratio

- Decrease the XP gain on DTV and on the other hand quadriple it on the battle/siege server , that will satisfy the retards who only play dtv for the xp.

- I agree with sagar regarding the bots, add 10 bots in total 5-5 up until there are 15 online

- New characters should be instantly level 30, fuck grinding, focus more on the gameplay
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Offline Torben

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Re: 0.6.0.1
« Reply #6 on: May 09, 2019, 12:31:39 PM »
+2
nice to see you keeping on dave. 
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Offline Kais

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Re: 0.6.0.1
« Reply #7 on: May 09, 2019, 12:41:34 PM »
+1
- 3 loompoints per reforge

- Merge the battle and the siege servers into 1 , 2 battle maps to 1 siege map I think is a good ratio

- Decrease the XP gain on DTV and on the other hand quadriple it on the battle/siege server , that will satisfy the retards who only play dtv for the xp.

- I agree with sagar regarding the bots, add 10 bots in total 5-5 up until there are 15 online

- New characters should be instantly level 30, fuck grinding, focus more on the gameplay

101% support from me, for that idea. Most ppl play dtv and thats so fck annoying... It's getting bored to kill some bots without even trying my best to get them down.

Offline Asheram

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Re: 0.6.0.1
« Reply #8 on: May 09, 2019, 04:38:34 PM »
+1

- New characters should be instantly level 30, fuck grinding, focus more on the gameplay
fyi new characters start at lvl 30 now.
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Offline Shpritza

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Re: 0.6.0.1
« Reply #9 on: May 09, 2019, 06:41:42 PM »
0
· Reforges are finally 2 loompoints per MW. Sorry if you missed it, I tried to hold it as much as it was possible.


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I missed it and now my masterwork has become balanced , GG  :mrgreen:
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Offline Sagar

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Re: 0.6.0.1
« Reply #10 on: May 09, 2019, 08:06:01 PM »
+2
What is this "Two Handed Greatsword 60 cut" ?

Offline Asheram

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Re: 0.6.0.1
« Reply #11 on: May 09, 2019, 08:10:54 PM »
0
Its a Dupre event item which they seem to be making even more op now. It's swing only no stab.
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Offline Sagar

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Re: 0.6.0.1
« Reply #12 on: May 09, 2019, 08:12:26 PM »
0
 8-) Thanks

Offline Asheram

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Re: 0.6.0.1
« Reply #13 on: May 09, 2019, 08:14:02 PM »
+2
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Offline Turkhammer

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Re: 0.6.0.1
« Reply #14 on: May 09, 2019, 11:30:56 PM »
+1
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