Author Topic: 0.5.1.0, the Patch of UnDestiny, pt. II  (Read 2253 times)

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Online njames89

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Re: 0.5.1.0, the Patch of UnDestiny, pt. II
« Reply #15 on: November 25, 2017, 05:49:16 PM »
+1
After the last patch my xp is all wonky

Level:32
 
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Level up in: -13,290,637
 
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Maybe I just need 1 tick on the server to fix?

Yep.

Offline Sauce

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Re: 0.5.1.0, the Patch of UnDestiny, pt. II
« Reply #16 on: November 26, 2017, 09:13:20 PM »
0
and veteran players will see their characters retain the same level lead they did in PoD.


Still missing the levels i had

Offline Thryn

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Re: 0.5.1.0, the Patch of UnDestiny, pt. II
« Reply #17 on: November 26, 2017, 11:17:59 PM »
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and veteran players will see their characters retain the same level lead they did in PoD.


Still missing the levels i had

you should keep the experience, not the level
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Offline RD_Professor

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Re: 0.5.1.0, the Patch of UnDestiny, pt. II
« Reply #18 on: November 27, 2017, 01:03:51 AM »
+3
Quick update, fixed my sloppy code that caused errors with the Hall of Fame. So, players now will see their proper titles ingame. Additionally, the required XP for level 35 was fixed, now it is around 1600 mil XP, as it should be. About to test code that will lower strategus death timers, and cap it at 30 seconds.
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Re: 0.5.1.0, the Patch of UnDestiny, pt. II
« Reply #19 on: November 27, 2017, 12:47:12 PM »
+2
Quick update, fixed my sloppy code that caused errors with the Hall of Fame. So, players now will see their proper titles ingame. Additionally, the required XP for level 35 was fixed, now it is around 1600 mil XP, as it should be. About to test code that will lower strategus death timers, and cap it at 30 seconds.

jesus Professor, don't forget to take breaks aswell
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Re: 0.5.1.0, the Patch of UnDestiny, pt. II
« Reply #20 on: November 27, 2017, 06:55:54 PM »
0


"XP for 34: Went from 1,048,301,160 to 323,549,741"

Hey!  I have 900+ million XP,  it says level up in -600million XP,  and I am lvl 33.  should be lvl 34 I guess,  just if you want to check into it
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Re: 0.5.1.0, the Patch of UnDestiny, pt. II
« Reply #21 on: November 27, 2017, 07:12:38 PM »
+3

"XP for 34: Went from 1,048,301,160 to 323,549,741"

Hey!  I have 900+ million XP,  it says level up in -600million XP,  and I am lvl 33.  should be lvl 34 I guess,  just if you want to check into it

if you probably join server and get a tick you will be fine
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Re: 0.5.1.0, the Patch of UnDestiny, pt. II
« Reply #22 on: November 27, 2017, 07:15:27 PM »
+1
makes sense
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Re: 0.5.1.0, the Patch of UnDestiny, pt. II
« Reply #23 on: November 27, 2017, 08:44:54 PM »
0
So why in pod stf lvl was 35 the retirement lvl but now it's lvl 30 the lvl before retirement?
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Re: 0.5.1.0, the Patch of UnDestiny, pt. II
« Reply #24 on: November 27, 2017, 11:38:44 PM »
+3
So why in pod stf lvl was 35 the retirement lvl but now it's lvl 30 the lvl before retirement?
I was reminded that before PoD, STF level was 30. Also, considering that the average level of players (that still retire) is 30, it makes sense to me that the level for STF would be the same.
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Re: 0.5.1.0, the Patch of UnDestiny, pt. II
« Reply #25 on: November 28, 2017, 12:55:14 AM »
+2
STF being level 35 was stupid to begin with. Completely removes any incentive to not have a STF

Offline Asheram

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Re: 0.5.1.0, the Patch of UnDestiny, pt. II
« Reply #26 on: November 28, 2017, 01:51:16 AM »
+1
You mean removes any need to put your nose on the grindstone. Esp if you dont care about looms or long grinds after that level and want to be able to respec whenever.

But that point is kind of mute as I highly doubt anyone would spend much time on one now anyways with so low population.

With this new point distribution I have 3 stf one is level 31, one is level 32 and the other is lvl 33 with my main lvl 34, all of them at gen 16 unfortunately though I have to share the 7 day respec with all of them.
 
And I have no plans on retiring ever again, I would have for Asheram's grandmaster title when he only needed 310mill xp to lvl 38, but now he only needs 4,673,397 til vl 34 which is legendary title but I don't feel it would be earned if I do retire so I am not going to.
« Last Edit: November 28, 2017, 02:06:58 AM by Asheram »
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Re: 0.5.1.0, the Patch of UnDestiny, pt. II
« Reply #27 on: November 28, 2017, 02:25:36 AM »
0
You mean removes any need to put your nose on the grindstone. Esp if you dont care about looms or long grinds after that level and want to be able to respec whenever.


You mean one of the main features and draws of the mod?

Offline Asheram

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Re: 0.5.1.0, the Patch of UnDestiny, pt. II
« Reply #28 on: November 28, 2017, 03:22:42 AM »
0

You mean one of the main features and draws of the mod?
must not be a main draw because there are 50-70 players on everynite on gk tdm and battle 15-30.
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Online njames89

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Re: 0.5.1.0, the Patch of UnDestiny, pt. II
« Reply #29 on: November 28, 2017, 04:06:25 AM »
+2
Had 43 or 44 on battle tonight and it was well populated for several hours. Just a matter of getting people coordinated to get on at the same time!

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Good fights! Will get it going again soon maybe tmrw night.