Author Topic: 0.5.0.0: Patch of Undestiny  (Read 1382 times)

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Offline RD_Professor

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0.5.0.0: Patch of Undestiny
« on: November 11, 2017, 01:27:58 AM »
+19
It's been a bit of a bumpy road, but as of now the bugs that plagued cRPG over the summer have all been fixed. The purpose of this patch is to create a fresh start for the mod, or at least to clean up the bloated, rotting corpse of this mod, and reanimate it once more. So, we've reverted back to the pre-Patch of Destiny leveling system, with some tweaks, which should 'normalize' the balance of the game somewhat. For now, the balance changes that have been enacted since PoD will remain, but will be reviewed in time to determine if they are still relevant. Here's the actual patch notes:

Patch notes
Dupre/Professor: Strat has been fixed, battles are no longer frozen, and backlog of battles deleted. Additionally, fiefs now receive production points again, and since that has been broken for some time, the production points of each fief has been increased by 365.
Dupre/Professor: Couching bug on servers running WSE2 has been fixed.
Professor: Nerfed first 5 or so waves of DTV, runs should not generally wipe on one of those waves when there are 15 more to go through.
Professor: Added new DTV wave. (self-indulgent, I know)
Professor: Old maps added back to DTV map rotation, some of the newer ones removed.
Professor/Rico/Weren: New items added into game
Professor: Camel + Plated Donkey buff, slight nerf to bec, slight buff to 2d poke weapons.
Professor: Item difficulties lowered to reflect level revert.
Professor: Levels reverted back to pre- PoD.
Professor: All item pictures added to shop (will be done soon)
Dupre: Gave me support to actually get this shit done. Huge shout out to Dupre, without him I couldn't have done most of this.

I might be missing some things, will add them if I think of them.
Of course, fixes to the bugs produced by reverting levels will be fixed as soon as possible.

New XP System
(click to show/hide)

Additionally, the titles gained by playing the game are now obtained at different levels
(click to show/hide)

Unfortunately, the patcher did not do a good job of recording the changes to item stats. That is, one patch only has the old stats, and the next patch only has the new stats. I'll look into getting this into a more readable form relatively soon here.
« Last Edit: November 11, 2017, 04:23:57 AM by RD_Professor »
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Offline RD_Professor

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Re: 0.5.0.0: Patch of Undestiny
« Reply #1 on: November 11, 2017, 01:28:04 AM »
+2
New Items
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« Last Edit: November 11, 2017, 04:26:36 AM by RD_Professor »
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Re: 0.5.0.0: Patch of Undestiny
« Reply #2 on: November 11, 2017, 02:23:09 AM »
+1
I remember now everything before the patch of destiny hated hybrid builds. If you enjoy pure builds I am sure you will have fun.
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Re: 0.5.0.0: Patch of Undestiny
« Reply #3 on: November 11, 2017, 02:24:31 AM »
0
good modders
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Offline RD_Professor

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Re: 0.5.0.0: Patch of Undestiny
« Reply #4 on: November 11, 2017, 03:34:30 AM »
+1
I remember now everything before the patch of destiny hated hybrid builds. If you enjoy pure builds I am sure you will have fun.
I'm going to try to think of ways to encourage hybrid builds with this leveling system, stay tuned.
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Re: 0.5.0.0: Patch of Undestiny
« Reply #5 on: November 11, 2017, 08:10:41 AM »
+1
thanks guys
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Re: 0.5.0.0: Patch of Undestiny
« Reply #6 on: November 11, 2017, 08:52:08 AM »
+2
I'm going to try to think of ways to encourage hybrid builds with this leveling system, stay tuned.

Diminishing returns on skill points? Like the 1st point in IF gives you 12% more hp, but say the 10th point only gives you 2% more hp. First point in athletics gives like an 8% boost, 10th only 1%. Would make spreading it around more worthwhile since it doesn't take as long to get to a point where things are worthwhile.

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Re: 0.5.0.0: Patch of Undestiny
« Reply #7 on: November 11, 2017, 10:12:16 AM »
0
Diminishing returns on skill points? Like the 1st point in IF gives you 12% more hp, but say the 10th point only gives you 2% more hp. First point in athletics gives like an 8% boost, 10th only 1%. Would make spreading it around more worthwhile since it doesn't take as long to get to a point where things are worthwhile.
That occurred to me, but it's going to be some time before I figure out how to actually do that. All that stuff is probably hardwired to some degree into the engine, so it might be difficult to mess with.
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Re: 0.5.0.0: Patch of Undestiny
« Reply #8 on: November 11, 2017, 10:15:24 AM »
0
Should we expect a reset on Strat?
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Offline RD_Professor

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Re: 0.5.0.0: Patch of Undestiny
« Reply #9 on: November 11, 2017, 10:19:57 AM »
+1
Should we expect a reset on Strat?
Reset on strat won't come for at least a couple weeks. Considering that we've got players with big shiny armies, we might as well have some big battles with em.

Also, I'll need some time to look into making strat less of a grind, so that we can have big battles more frequently in the future. But resetting strat should be a cinch when we actually do it, since there's a script for it.
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Re: 0.5.0.0: Patch of Undestiny
« Reply #10 on: November 11, 2017, 10:24:39 AM »
+1
[10:22:10] Downloading version info
[10:22:12] Updating (v5.0.0.8)
[10:22:12] Downloading mirror list
[10:22:12] Downloading file list
[10:22:12] Using mirror download1.c-rpg.net
[10:22:12] Downloading mirror version info
[10:22:12] Der Remoteserver hat einen Fehler zurückgegeben: (404) Nicht gefunden.
(translation: remote server restored an error: 404 not found)
[10:22:12]
[10:22:12] System.Net.WebException
[10:22:12] bei System.Net.HttpWebRequest.EndGetResponse(IAsyncResult asyncResult)
[10:22:12] bei System.Net.WebClient.GetWebResponse(WebRequest request, IAsyncResult result)
[10:22:12] bei System.Net.WebClient.DownloadBitsResponseCallback(IAsyncResult result)
[10:22:12] Update failed


What did I do wrong? I also tried to dl the newest newest launcher from c-rpg.net again
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Re: 0.5.0.0: Patch of Undestiny
« Reply #11 on: November 11, 2017, 10:26:34 AM »
0
I got the error as well. If I try to update without WSE2 will it work? it doesnt
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Offline RD_Professor

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Re: 0.5.0.0: Patch of Undestiny
« Reply #12 on: November 11, 2017, 10:44:36 AM »
0
What did I do wrong? I also tried to dl the newest newest launcher from c-rpg.net again

I got the error as well. If I try to update without WSE2 will it work? it doesnt
This happens when I'm either patching in something, or finalizing a patch, so fairly frequently. The last hotfix should be out in 15 minutes or so.

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Re: 0.5.0.0: Patch of Undestiny
« Reply #13 on: November 11, 2017, 12:23:21 PM »
0
Nice work Prof. Will be on later today to update the moddb and steam workshop pages. Gotta retire some alts to get a +3 falx now...
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Re: 0.5.0.0: Patch of Undestiny
« Reply #14 on: November 11, 2017, 05:23:25 PM »
0
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