Author Topic: Tekken 7  (Read 4783 times)

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Offline Gravoth_iii

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Re: Tekken 7
« Reply #135 on: July 18, 2017, 02:40:51 PM »
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True, but his safe launchers are really slow from what ive seen, like almost all his moves. Gotta be really solid at punishing to pull it off, but it does get boring to watch any character when he is in finals constantly.

Tanukana best girl got whopped early by a guilty gear player lol, what an upset. Claudio hopkicks op.


edit: Finally dat green rank good stuff. Took a while, but yoshi is hard cant really cheese your way out of many fights since his lows are only counter hit launchers and the combo damage is not amazing. Feels good learning his stances and tricks.
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« Last Edit: July 18, 2017, 06:03:27 PM by Gravoth_iii »
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Offline Vibe

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Re: Tekken 7
« Reply #136 on: July 19, 2017, 10:57:12 AM »
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Nice, congrats. I know it's not an easy road with Yoshimitsu, to be honest I don't think I've matched against a single solid Yoshi so far.

Also, don't underestimate Guilty Gear players, that game is no joke to be good at, it's seriously hard. But yeah Tanukana should've won that.

As for me I've been playing Guilty Gear lately to get used to the arcade stick better. Tekken is an awesome game but input wise not that demanding, so I needed something to force me to learn more special inputs and I love the GG aesthetics.

Offline Gravoth_iii

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Re: Tekken 7
« Reply #137 on: July 21, 2017, 02:36:18 AM »
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Apparently the 1.03 patch had some bigger nerfs to kuma than i expected. Brought him up to green rank now to match my yoshi, but reading the tekkenzaibatsu people are not pleased with his straight up nerfs. An already low tier character was just made even harder to use lol. Still fun times, but fff1+2 isnt as amazing anymore.

edit: tekkenzaibatsu has a discord https://discord.gg/C6EG5gA each character has a chatroom there which seems to have semiactive discussions. Very useful.

edit edit: I love how there are tons of discussions for new guest characters everywhere. Its like literally anything could get put in with enough requests. Having seen Aris play voldo in soul calibur 2, that character would probably be sick. At this point less fireball characters would probably be a good choice tbh  :mrgreen:
« Last Edit: July 21, 2017, 08:21:13 PM by Gravoth_iii »
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Offline Gravoth_iii

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Re: Tekken 7
« Reply #138 on: July 22, 2017, 04:31:12 PM »
+1
https://www.gamebillet.com/tekken-7?affiliate=search

Best price ive seen so far, if theres anyone lurking here outside of us who already own it.
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Offline Vibe

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Re: Tekken 7
« Reply #139 on: July 23, 2017, 12:39:42 PM »
+1
get tekken its a good game and if you dont get it you're a bad human being and quite possibly a horrible player whos 2 scared 2 come fite us

Offline IR_Kuoin

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Re: Tekken 7
« Reply #140 on: August 31, 2017, 11:30:24 PM »
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Bowl dlc doesn't have online lobbies, fuck. Kinda expensive, season pass already paid off :D
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Offline Gravoth_iii

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Re: Tekken 7
« Reply #141 on: December 01, 2017, 01:09:38 AM »
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The Geese is leese. Seems like a fun character, i was going to try him out but honestly it seems like a lot of learning and i'll probably just start getting overloaded with info.
Going to start playing some more again i think, if i can avoid getting upset from my shortcomings and learn instead  :mrgreen: :mrgreen: Also they announced the 3rd guest character which is some fuccboi from the shitty new final fantasy game, Noctus or something? Odd choice, i wouldve much preffered a dbz fighter character or something that direction but what evs.
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Offline Vibe

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Re: Tekken 7
« Reply #142 on: December 01, 2017, 08:48:55 AM »
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Personally waiting for DBFZ this Jan to pick up a fighter again, I might play some more GG meanwhile. I just hope DBFZ isn't too easy on the inputs, so far I've only seen quarter circle special moves. Though it's ASW so they'll probably find some way to complicate it.

Also waiting to see how the new version of Street Fighter 5 will turn out, though I'm not holding any expectations, because from what Crapcom announced so far about it, it doesn't really fix any of the core issues. Haven't really been playing Tekken, found out that I lean more towards 2D myself, although Tekken isn't a bad game by any means. Just kidnapping this thread for general talk on fighters 8-)

Offline IR_Kuoin

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Re: Tekken 7
« Reply #143 on: December 01, 2017, 10:49:28 AM »
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Played Geese for a couple of hours yesterday, superior ary-an(autocorrect to gorilla, really forum admins?) American crimelord weeb, really fun to play so far. DBFZ looks really cool so far, they've added autocombos but they look rather weak but might be needed to collect the dragon balls faster (yes you'll be able to get them mid-match and summon Shen Long :D)
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Offline Vibe

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Re: Tekken 7
« Reply #144 on: December 01, 2017, 10:52:56 AM »
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Afaik autocombos are unoptimized, basically something you use on your non-main chars when you switch, until you have learned their optimized versions as well. Hope there's no weight system like in GG because that can complicate shit to no end.

Never played a 3v3 fighter before though, wonder if I'll even like it.