Poll

Will it be better than bannerlord?

Yeah, way better
97 (43.1%)
Don't think so
128 (56.9%)

Total Members Voted: 225

Author Topic: Kingdom Come: Deliverance  (Read 38987 times)

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Offline Jacko

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Re: Kingdom Come: Deliverance
« Reply #15 on: December 20, 2013, 09:54:55 AM »
+6
Looks great. Following this with interest, so damn sick and tired of all this high fantasy stuff.
Monkeys!

Offline Moncho

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Re: Kingdom Come: Deliverance
« Reply #16 on: December 20, 2013, 09:58:14 AM »
0
Sounds quite interesting, even if very early in development. Have they said any dates yet?

Offline Ninja_Khorin

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Re: Kingdom Come: Deliverance
« Reply #17 on: December 20, 2013, 11:42:38 AM »
0
Looks great. Following this with interest, so damn sick and tired of all this high fantasy stuff.

I'm sick of seeing it done wrong.

Offline enigmatic_stranger

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Re: Kingdom Come: Deliverance
« Reply #18 on: December 20, 2013, 01:55:23 PM »
0
Amusing(and sad) to read all comments on some game portals, how its gonna suck because there will be no fantasy.
Strange. Reddit seems to kinda like it http://www.reddit.com/r/gaming/comments/1t8nh9/care_for_a_nextgen_medieval_rpg_with_no_fantasy/

Offline Banok

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Re: Kingdom Come: Deliverance
« Reply #19 on: December 20, 2013, 06:13:14 PM »
0
sweet now the game has a title, still looks dreamy.

also i played a game at friends recently which had attacking blocking in 8 directions, worked pretty good with a controller.

Offline Vibe

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Re: Kingdom Come: Deliverance
« Reply #20 on: December 21, 2013, 05:04:51 PM »
0
Looks great. Following this with interest, so damn sick and tired of all this high fantasy stuff.

+++

Offline Leshma

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Re: Kingdom Come: Deliverance
« Reply #21 on: December 21, 2013, 06:17:50 PM »
0
Doubt it. One of Mount&Blade's selling points is large scale battles, which you are not gonna have in a CryEngine game made for consoles.

Chris Roberts promised up to 100 player fights for Star Citizen. These days we mostly play 25vs25 on EU1 and 100 player when Strat roster is full.

Offline Nessaj

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Re: Kingdom Come: Deliverance
« Reply #22 on: December 21, 2013, 06:50:21 PM »
+1
Chris Roberts promised up to 100 player fights for Star Citizen. These days we mostly play 25vs25 on EU1 and 100 player when Strat roster is full.

What does that have to do with bot numbers in a Single Player game? Huge difference!

MNB has like, how many, 500 bots? I think that KC will probably have some sort of 25vs25 count, maybe 50vs50 in terms of bots which no doubt would require a high-end P C computer, so glhf consoles unless next-gen, even though I think that in RYSE there's not over 30 in any scenes, the rest is "sprites" or at least background stuff — but that number is based on the gameplay videos I've seen though :P
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Offline Kato

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Re: Kingdom Come: Deliverance
« Reply #23 on: December 23, 2013, 08:24:41 PM »
0
New screenshot of village with some really realistic medieval central european houses. :P

(click to show/hide)

Offline Tovi

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Re: Kingdom Come: Deliverance
« Reply #24 on: December 23, 2013, 08:50:39 PM »
0
It's not ingame, it's photoshop.
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Offline Xant

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Re: Kingdom Come: Deliverance
« Reply #25 on: December 24, 2013, 07:56:36 AM »
+2
Your mother is photoshop.
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline Tovi

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Re: Kingdom Come: Deliverance
« Reply #26 on: December 24, 2013, 04:23:04 PM »
+8
That's why I look perfect.
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Offline Sagar

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Re: Kingdom Come: Deliverance
« Reply #27 on: January 03, 2014, 07:06:55 PM »
0

Offline Tomas_Miles_again

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Re: Kingdom Come: Deliverance
« Reply #28 on: January 03, 2014, 07:21:51 PM »
0
What does that have to do with bot numbers in a Single Player game? Huge difference!

MNB has like, how many, 500 bots? I think that KC will probably have some sort of 25vs25 count, maybe 50vs50 in terms of bots which no doubt would require a high-end P C computer, so glhf consoles unless next-gen, even though I think that in RYSE there's not over 30 in any scenes, the rest is "sprites" or at least background stuff — but that number is based on the gameplay videos I've seen though :P

Why not render people beyond a certain threshold as sprites?

Offline Nessaj

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Re: Kingdom Come: Deliverance
« Reply #29 on: January 03, 2014, 07:29:03 PM »
0
Why not render people beyond a certain threshold as sprites?

That's what most studios do too and it is definitely the way to go, but I think it would be hard to get that 'First Person Total War' feeling if most you're seeing on a battlefield is simply sprites.

It works if you're just seeing someone running in the distance, but that is about it, unless you want some sort of sprite for 'combat' too which would be pretty lol :o
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