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Author Topic: Kingdom Come: Deliverance  (Read 36926 times)

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Offline Leshma

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Kingdom Come: Deliverance
« on: December 19, 2013, 03:04:23 AM »
+19

Get rekt, nabs!

Offline Nessaj

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Re: Kingdom Come: Deliverance
« Reply #1 on: December 19, 2013, 03:16:25 AM »
+4
Wow, I thought this was going to be some Single Player RPG.

I've been interested since this ~30 seconds preview video:


It looks amazing, has great animations, plus would seem to have some sort of directional combat system as well — the video (17 seconds in) shows you can aim for head, torso/center, both arms and both legs.
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Offline bilwit

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Re: Kingdom Come: Deliverance
« Reply #2 on: December 19, 2013, 03:55:07 AM »
0
Wow, I thought this was going to be some Single Player RPG.

Erm.. this is a SP RPG.. isn't it?? Also, 2015..  :mad:
« Last Edit: December 19, 2013, 03:59:04 AM by bilwit »
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Offline Sagar

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Re: Kingdom Come: Deliverance
« Reply #3 on: December 19, 2013, 09:46:37 AM »
+2
http://kingdomcomerpg.com/

(click to show/hide)

Offline [ptx]

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Re: Kingdom Come: Deliverance
« Reply #4 on: December 19, 2013, 02:15:00 PM »
0
Wow, I thought this was going to be some Single Player RPG.

I've been interested since this ~30 seconds preview video:


It looks amazing, has great animations, plus would seem to have some sort of directional combat system as well — the video (17 seconds in) shows you can aim for head, torso/center, both arms and both legs.
Uhm, what are the button pop-ups for? Looks like some sort of a QTE-combat system :/

Offline okiN

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Re: Kingdom Come: Deliverance
« Reply #5 on: December 19, 2013, 02:33:17 PM »
0
Uhm, what are the button pop-ups for? Looks like some sort of a QTE-combat system :/

The prompts refer to Left Trigger and Right Trigger, so apparently it's a console-based system using only a few buttons for contextual actions.
Don't.

Offline Xant

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Re: Kingdom Come: Deliverance
« Reply #6 on: December 19, 2013, 02:42:03 PM »
0
Well, that trailer's from a long time ago. They might have a differently working combat system now.
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Offline Leshma

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Re: Kingdom Come: Deliverance
« Reply #7 on: December 19, 2013, 02:42:20 PM »
0
You know, it's not that hard to port M&B control scheme to gamepad. Only ranged will feel odd because analogue sticks lack precision, but melee guys will feel at home. Sticks are good enough for attacking/blocking and those triggers can act like mouse buttons.

Offline Kato

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Re: Kingdom Come: Deliverance
« Reply #8 on: December 19, 2013, 02:45:28 PM »
+4
Amusing(and sad) to read all comments on some game portals, how its gonna suck because there will be no fantasy.

Teaser its not very impressive, but i have no doubt it will be very good game.
Hope they will find publisher soon (http://kingdomcomerpg.com/?p=215#more-215).

Offline cmp

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Re: Kingdom Come: Deliverance
« Reply #9 on: December 19, 2013, 02:58:37 PM »
0
Uhm, what are the button pop-ups for? Looks like some sort of a QTE-combat system :/

Would that surprise you? It's a console game.

Offline Ninja_Khorin

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Re: Kingdom Come: Deliverance
« Reply #10 on: December 19, 2013, 05:52:25 PM »
0
Quote
"As players traverse expansive, strikingly detailed locales, they’ll grapple with a range of period- accurate fighting techniques, horseback combat, open-field sieges, and large-scale battles, all while developing relationships and a reputation that will inform the greater story. Kingdom Come: Deliverance promises no magic, high fantasy or mythical overtones – it draws its inspiration instead from historically authentic characters, themes, and warfare."

"Combat, meanwhile, will apparently be first-person and “revolutionary” in some form or fashion. Maybe your knight will have three arms instead of two. Or perhaps he’ll be some kind of million-perspective-endowed fly mutant. The possibilities are endless."

http://www.rockpapershotgun.com/2013/12/19/kingdom-come-promises-a-different-kind-of-rpg/

But seriously, though. Kingdom Come: [insert needless subtitle] does seem promising.

Offline Nessaj

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Re: Kingdom Come: Deliverance
« Reply #11 on: December 19, 2013, 06:03:21 PM »
0
Erm.. this is a SP RPG.. isn't it?? Also, 2015..  :mad:

Thought to be some standard linear SP RPG :P not an Open World one.

This looks to be something that'll completely floor MNB's SP, including the new one, unless the combat in KC is dreadful of course.
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Offline Xant

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Re: Kingdom Come: Deliverance
« Reply #12 on: December 19, 2013, 06:29:24 PM »
0
Seems promising, but they have some serious money issues, not having a publisher yet... their quest designer's been focusing almost solely on presentations lately etc
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Offline cmp

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Re: Kingdom Come: Deliverance
« Reply #13 on: December 19, 2013, 06:31:03 PM »
+1
This looks to be something that'll completely floor MNB's SP, including the new one

Doubt it. One of Mount&Blade's selling points is large scale battles, which you are not gonna have in a CryEngine game made for consoles.

Offline Nessaj

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Re: Kingdom Come: Deliverance
« Reply #14 on: December 19, 2013, 06:44:08 PM »
0
Doubt it. One of Mount&Blade's selling points is large scale battles, which you are not gonna have in a CryEngine game made for consoles.

True. However, that still remains to be seen for MNB2.

Otherwise, everything else > * :P
Things don't exist simply because you believe in them, thus sayeth the almighty creature in the sky!