Author Topic: Dark souls: Prepare to Die edition  (Read 46816 times)

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Offline Gravoth_iii

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Re: Dark souls: Prepare to Die edition
« Reply #915 on: June 20, 2017, 06:53:27 PM »
0
Do it like lobos, use what you see c'mon it'll be a challenge.

DS2 has the npc I hated the most in the series... That fucking guy with the heavy lance that runs away to hide between enemies when almost dead. Specially hated him in the cursed tower. Fuck that guy.

I'd do the lobos way if it was my job like it is his, i have enough playthroughs to do in order to catch up to his list anyways. I havent even done a SL1 run yet! shame


Managed to get the new aggression mod going with the item randomizer, and holy hell its hard. Apparently the aggression mod also pumps enemies up, feels like playing ng+ with low tier items and as far as i know the fucking ember to get up to +10 could be in the Kiln! I legit struggled killing the moonlight butterfly just now, i had to actually equip a wooden piece of crap shield for the magic block so that i could consistently get through the scatter shots without dying to it in 2 hits. I did pick up a moonlight greatsword which is fitting for my sorcerer starter class, and can be upgraded without having to bother with finding that damn ember.
The true dark souls starts here! It does actually get me as close as i could possibly get to a new playthrough, its way harder than anything ive done previously.
« Last Edit: June 21, 2017, 03:08:15 PM by Gravoth_iii »

Offline Gravoth_iii

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Re: Dark souls: Prepare to Die edition
« Reply #916 on: June 23, 2017, 06:19:18 PM »
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Velka's blessings upon me! I found her Rapier before O&S and even before sens fortress. Shit is pretty cash, especially considering i havent found the large ember yet so id be running around with either a fire weapon or a +5 weapon otherwise. Now im only praying for the depths key to drop because i dont want to reverse it down from blighttown.
Aggression mod is so much fun, at times it makes your life a living hell, but it does have its moments where it helps you trick enemies down holes etc to clean a path up quickly, Tomb of the giants for example benefits me at a couple of points where they aggro further away and helps me kill them in a more suitable spot. Also had a double KO with Pinwheel (that bastard is actually pesky when his hp isnt less than your own).

Offline Gravoth_iii

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Re: Dark souls: Prepare to Die edition
« Reply #917 on: June 27, 2017, 10:47:22 AM »
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It keeps baffling me how much people love this game (me included of course), keep hearing about all the cuts and concept changes, time and budget limiting certain areas of it. Yet still it ended up such an imperfect masterpiece.

Offline Gravoth_iii

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Re: Dark souls: Prepare to Die edition
« Reply #918 on: October 02, 2017, 12:42:44 AM »
+1

Just beat my first SL1 run, and i tried this skip out. Pretty damn convenient, im impressed how there are still stuff being discovered in best souls. Going to do some runs now playing starting classes as they are, only levling STR&DEX so that i dont have to bother with lightning infuse on them. Should be fun.

edit: Just did the skip without having placed the lord vessel, and realised that the yellow fogdoor is still suppose to be blocking me out from the firesage. Went all the way and killed bed of chaos without even having the lord vessel, which is very amusing to me for some reason.
« Last Edit: October 02, 2017, 08:35:01 AM by Gravoth_iii »

Offline Kafein

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Re: Dark souls: Prepare to Die edition
« Reply #919 on: October 03, 2017, 12:41:24 AM »
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Do you even Sen skip bro.

That one is genuinely hard because of unpredictable AI.

Offline Gravoth_iii

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Re: Dark souls: Prepare to Die edition
« Reply #920 on: October 03, 2017, 05:36:39 AM »
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Do you even Sen skip bro.

That one is genuinely hard because of unpredictable AI.

Sens skip is pretty easy imo. I still struggle with duke skip though, and the royal woods skip is 2hard4me

Offline Gravoth_iii

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Re: Dark souls: Prepare to Die edition
« Reply #921 on: October 04, 2017, 10:09:06 PM »
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https://www.reddit.com/r/darksouls/comments/743bqe/return_to_lordran_is_tomorrow_full_details/

Praise the sun, our hollows have returned'st.

I'll probably be semi active throughout the event, going to do a bunch of human playthroughs i believe, maybe do some summoning even.

Offline Gravoth_iii

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Re: Dark souls: Prepare to Die edition
« Reply #922 on: January 11, 2018, 09:11:32 PM »
+1

Remastered announced, its made in DS3 engine afaik. This could change so much. Im almost more worried than excited. If they decide to make it with ds3 combat i'll probably just not buy it. But i wouldnt mind them finishing lost izalith and tomb of the giants etc, areas that were lacking.

Offline IR_Kuoin

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Re: Dark souls: Prepare to Die edition
« Reply #923 on: January 11, 2018, 09:23:41 PM »
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If they decide to make it with ds3 combat i'll probably just not buy it.

Shit, didn't even think about that. They might actually do it sadly.
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Offline Gravoth_iii

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Re: Dark souls: Prepare to Die edition
« Reply #924 on: January 11, 2018, 09:28:28 PM »
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Shit, didn't even think about that. They might actually do it sadly.

6 player online is confirmed, so there are changes already. It'll definitely be something to keep an eye on.

Offline //:Saxon

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Re: Dark souls: Prepare to Die edition
« Reply #925 on: January 11, 2018, 09:54:59 PM »
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was thinking about installing this again, black knight haldberddddd!!
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