Melee Gaming

Other Games => Chivalry => Topic started by: Mr.Lion on August 20, 2012, 01:19:41 PM

Title: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Mr.Lion on August 20, 2012, 01:19:41 PM
Go check out this awesome game on http://www.kickstarter.com/projects/1711512107/chivalry-medieval-warfare and show your support !
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Vibe on August 20, 2012, 01:30:38 PM
They're gathering money now? I thought that game is already far in development.
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Christo on August 20, 2012, 01:53:21 PM
http://forum.meleegaming.com/age-of-chivalry/ (http://forum.meleegaming.com/age-of-chivalry/)
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Mr.Lion on August 20, 2012, 02:45:38 PM
They're gathering money now? I thought that game is already far in development.

If you would've clicked the link and watched the video or read the text you would've known.
Since you are unable to do that here is the text from the Kickstarter site.

"Why Kickstarter?

For us, Kickstarter represents several awesome opportunities, making it a win win situation for current or new fans of the game and the development team.

- Because kickstarter fees are less than those from traditional online distributors, we are actually able to offer the game for cheaper, while the developers make roughly the same amount. So it allows our fanbase to pick up the game at a reduced price and in doing so more directly support us, the developers of the game.

- Kickstarter is also an excellent way for us to allow preorders for the game, something we were unlikely to be able to do otherwise due to "redtape" and regulations with many online distributors.

- Kickstarter in itself is a great marketing opportunity for exposure with the game.

- Kickstarter allows us to offer players a variety of additional products based around the game such as t-shirts, posters and custom art.

- Paying off Debt and loans, when we said many team members had given up everything to do this, we meant it. The development team has personally dug deep into its own pockets over the past two years and put a lot on the line to make this happen because for us it is a labour of love.
"

@Christo: AoC does not equal Chivalry Medieval Warfare so it doesn't have to be posted in the same topic. Like Mount and Blade 2 does not equal Mount and Blade Napoleonic Wars.
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: chadz on August 20, 2012, 03:10:02 PM
Does kickstarter even allow that?  :wink:

Anyway, too much shooter style for my liking.
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Mr.Lion on August 20, 2012, 03:53:05 PM
Does kickstarter even allow that?  :wink:

Anyway, too much shooter style for my liking.
Funding a project is the key principle of Kickstarter: http://www.kickstarter.com/projects/guidelines

Don't know what you mean with "shooter style". If you're referring to the firstperson view, don't worry because the game supports and is playable in thirdperson view.

Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: chadz on August 20, 2012, 04:08:07 PM
Doesn't look like funding though, more like using it as a payment system. But that doesn't really bother me, just thought it's strange.

As for shooter style: dunno, the whole movement and stuff, looks like a FPS with swords. Like dueling with crowbars in halflife :)
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: DarkFox on August 20, 2012, 05:16:11 PM
Don't know what you mean. You need to aim yours strikes you need to aim your blocks you can dodge and a lot of other cool stuff. How can it look like dueling with crowbars  :?.
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Mr.Lion on August 20, 2012, 06:21:00 PM
Doesn't look like funding though, more like using it as a payment system. But that doesn't really bother me, just thought it's strange.

As for shooter style: dunno, the whole movement and stuff, looks like a FPS with swords. Like dueling with crowbars in halflife :)

Pre-ordering the game is a type of funding, they get the money more earlier then the release date so they can use it for various game related reasons (including the ones I've already mentioned)

".. it allows our fanbase to pick up the game at a reduced price and in doing so more directly support us, the developers of the game. " this is a win-win situation so I don't see any reason to complain.

"Paying off Debt and loans, when we said many team members had given up everything to do this, we meant it. The development team has personally dug deep into its own pockets over the past two years and put a lot on the line to make this happen because for us it is a labour of love." maybe some of the devs are broke and need financial help to keep working on the game? Enough other reasons to fund this game.



...

Comparing this:

to this:               

Is just plain ignorant.  :P
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: cmp on August 20, 2012, 06:34:29 PM
Looks stiff, WoTR style. A bit better maybe.
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Vibe on August 20, 2012, 06:35:36 PM
Very WotR, and WotR is an abomination.
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Mr.Lion on August 20, 2012, 07:22:13 PM
You call this stiff? That coming from a cRPG player, a game where you can't even sprint or jump. I won't even touch the combat system because I'm in a rush.

One more thing, I don't know why people keep comparing this to Wotr. Infact Mount and Blade looks more like Wotr than Chivalry does.
But they are completely different or is Mount and Blade(include Warband) a complete abomination?( according to you Vibe )
It's just like CoD fan boys comparing every FPS to CoD. They don't want to acknowledge the differences for some reason. I'm sure there is a psychological reason behind that. I assume it's because people are generally conservative if they like the current situation and are afraid of and even oppose change in their current situation.

Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Scorp on August 20, 2012, 08:18:03 PM
Doesn't look like funding though, more like using it as a payment system. But that doesn't really bother me, just thought it's strange.

As for shooter style: dunno, the whole movement and stuff, looks like a FPS with swords. Like dueling with crowbars in halflife :)

I have been Alpha and now beta testing Chivalry MW with the dev team since 2010 and I personally disagree with this; if you pick it up when its released I think your opinion on the movement and vibe will change :)

Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: cmp on August 20, 2012, 08:51:08 PM
Unless they show videos of a different game, I doubt that.
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Vibe on August 20, 2012, 09:04:19 PM
You call this stiff? That coming from a cRPG player, a game where you can't even sprint or jump. I won't even touch the combat system because I'm in a rush.

One more thing, I don't know why people keep comparing this to Wotr. Infact Mount and Blade looks more like Wotr than Chivalry does.
But they are completely different or is Mount and Blade(include Warband) a complete abomination?( according to you Vibe )
It's just like CoD fan boys comparing every FPS to CoD. They don't want to acknowledge the differences for some reason. I'm sure there is a psychological reason behind that. I assume it's because people are generally conservative if they like the current situation and are afraid of and even oppose change in their current situation.

How does it feel to be a fanboy of a game that isn't even near release version, I bet it fucking rocks man, every thing we see you can counter "no it isn't actually like that in-game" and every thing that is missing or we dislike you can go "it's going to be different at release, it's still alpha!!!"
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Scorp on August 20, 2012, 09:08:33 PM
Unless they show videos of a different game, I doubt that.

Well I'd sure like to hope not, wouldn't be the best marketing campaign, would it?  :wink:

'Like dueling with crowbars in halflife' is the quote I am referring to, this is an initial reaction from a video, not from hands on gameplay.


Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: cmp on August 20, 2012, 09:10:55 PM
'Like dueling with crowbars in halflife' is the quote I am referring to, this is an initial reaction from a video, not from hands on.

Ah ok, that's just chadz exaggerating. :P

You call this stiff? That coming from a cRPG player, a game where you can't even sprint or jump.

visitors can't see pics , please register or login
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: DarkFox on August 20, 2012, 09:14:55 PM
I have been Alpha and now beta testing Chivalry MW with the dev team since 2010 and I personally disagree with this; if you pick it up when its released I think your opinion on the movement and vibe will change :)
How does melee combat feels compare to warband? Does it have some depth or not?
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Scorp on August 20, 2012, 10:28:13 PM
How does melee combat feels compare to warband? Does it have some depth or not?

It certainly does have depth to it, can only really talk about what has been publicly announced. It has free form directional blocking for a start, meaning to perform a successful block you have to aim accurately with the cursor meeting the enemies attack. The game mechanics do very well at making it quick to understand while having the depth in taking time to master :)

Look through the official site/forums for more info's  8-)
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: chadz on August 20, 2012, 11:38:06 PM
The crowbar thing was ofc an exaggeration, although that was the first thing that came to my mind when watching that kickstarter video.

Don't get me wrong, I'm not trying to badmouth the game. Every game set in the semi-realistic medieval department is great, because it draws more people into the genre, and we all profit from that in terms of larger interest for the genre.

The problem is just that the game has so many drawbacks and heavy limitations that (for me!) it's not ok when the melee combat is just close to warbands level of depth - it would have to be mindblowing to really set a new level. They have to overcome serious limitations after all (32 players per server, no horses, no groundbreaking gameplay). And I just don't see that.

So many medieval games coming up, but in the end they all tell me the same thing: if you want something done properly, do it yourself  :wink:
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Mr.Lion on August 21, 2012, 01:29:47 AM
How does it feel to be a fanboy of a game that isn't even near release version, I bet it fucking rocks man, every thing we see you can counter "no it isn't actually like that in-game" and every thing that is missing or we dislike you can go "it's going to be different at release, it's still alpha!!!"
As an Alpha/Beta tester of the game I know what I'm talking about unlike you I can compare both games and draw my conclusions.

The problem is just that the game has so many drawbacks and heavy limitations that (for me!) it's not ok when the melee combat is just close to warbands level of depth - it would have to be mindblowing to really set a new level. They have to overcome serious limitations after all (32 players per server, no horses, no groundbreaking gameplay). And I just don't see that.

So many medieval games coming up, but in the end they all tell me the same thing: if you want something done properly, do it yourself  :wink:
Ofcourse this game isn't perfect (there is no perfect game) but I and many other people (who are willing to open their eyes) think that this is currently the best melee game out there.
-32 players is not THAT much of a limitation: more players doesn't necessarily mean a better melee combat experience and ofcourse the initial limit can be exceeded like in many other games.
- Horses are not needed for decent melee game but the devs of Chivalry have shown some interest in mounted combat as possible DLC.
- If you compare the fighting system you'll see that no other melee game has done it this properly. But before you can fully appreciate the combat system you have to experience it( for the people who only see what they want to see), so your whole view on the game might change if you give it a go :)



Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: cmp on August 21, 2012, 02:49:52 AM
-32 players is not THAT much of a limitation

It's pretty much a deal breaker for anyone who plays Warband for big battles. It can compete with War of the Roses, or small Native servers, else it's just a different kind of game.
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: [ptx] on August 21, 2012, 08:13:24 AM
So many medieval games coming up, but in the end they all tell me the same thing: if you want something done properly, do it yourself  :wink:

Am i really the only one who spotted this? :D
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Overdriven on August 22, 2012, 06:46:53 PM
Didn't warband only originally have quite small servers? It was only later they jacked up the numbers. And only after that that the massive servers came along.

32 is small. But games that tend to have small servers like that tend to have the numbers increased at some point to at least 64. And after that the community tends to break things to make the numbers go higher. So same thing is possible in either this or WotR.
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Taser on August 22, 2012, 07:14:17 PM
The graphics are far better than m&b for sure but the combat looks weird. They seem to do a parry in one direction each time. Its just going off that vid posted in this thread but melee looks so simplistic compared to m&b.

I do like the idea of burning a village down vs capturing a flag though. Much more badass and fun.
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Kato on August 23, 2012, 11:26:30 PM
http://forums.taleworlds.com/index.php/topic,208950.60.html

some impressions from Reapy, who is playing beta and seems enjoy it.
No directional blocking apparently.

Anybody from here playing beta?   
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Leshma on August 24, 2012, 01:38:14 PM
no horses

That's a huge plus for many people.
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Vibe on August 24, 2012, 01:48:06 PM
--- refuted
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Scorp on August 26, 2012, 11:45:19 AM
http://forums.taleworlds.com/index.php/topic,208950.60.html

some impressions from Reapy, who is playing beta and seems enjoy it.
No directional blocking apparently.

Anybody from here playing beta?

Yes it is directional blocking
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: gazda on August 26, 2012, 01:32:12 PM
from their kickstarter page

Quote
Are there horses or other mountable animals ingame?
No, we have decided to focus our attention on delivering the highest quality foot-based melee combat because we believe that no commercial product has done this successfully yet. The game also has a strong focus on siege warfare and horses would not fit in the maps as designed.

heretics, burn them
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Logen on August 26, 2012, 01:36:19 PM
"the controls are basically 3 attack buttons, a right to left swing, an overhead, and a thrust"
no chivalry for me
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Siiem on August 26, 2012, 03:12:48 PM
from their kickstarter page

heretics, burn them

Warband is a commercial success?
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: gazda on August 26, 2012, 03:15:55 PM
are you claiming it isnt?
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Siiem on August 26, 2012, 03:34:47 PM
are you claiming it isnt?


See this "?" it states a question.
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: gazda on August 26, 2012, 03:43:25 PM
then the answer is "yes"
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Christo on August 26, 2012, 05:25:43 PM
Yes, M&B is a Commercial success.

http://www.youtube.com/watch?v=zZUfzAFL5Ek (http://www.youtube.com/watch?v=zZUfzAFL5Ek)

Ignoring it like that is just.. funny.

Also, no real manual blocking? ew. That's interesting.
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Teeth on August 26, 2012, 07:04:03 PM
Every game set in the semi-realistic medieval department is great, because it draws more people into the genre, and we all profit from that in terms of larger interest for the genre.

So many medieval games coming up, but in the end they all tell me the same thing: if you want something done properly, do it yourself  :wink:
Phew, Project Asinus is not going to be a spacegame.

I love how these guys are using Kickstarter as a way to avoid publishers and distributors taking a cut, very clever.

I thought this game had like free directional blocking? That you had to block in the direction of the incoming attack, cause that sounded pretty good.
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Formless on August 26, 2012, 08:07:50 PM
So does Chivalry have 3 rd person combat or is it all first person? 

Btw the game looks great,

-Decapitation
-Amputation
-Burning down villages
and most importantly NO HORSES.. :D

A buy for me. At this point I am looking forward more to Chivalry then I am to WOR
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Christo on August 26, 2012, 10:35:32 PM
So does Chivalry have 3 rd person combat or is it all first person? 

Btw the game looks great,

-Decapitation
-Amputation
-Burning down villages
and most importantly NO HORSES.. :D

A buy for me. At this point I am looking forward more to Chivalry then I am to WOR

Yes, it has a 3rd person mode.
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Radament on September 05, 2012, 03:34:06 PM
played Age of Chivalry  but this new standalone game seems less arcadeish and that's what i want for a melee/hybrid game , no spin thrusts , no unbelieveable feints wielding a polearm , slow melee combat wearing heavy armor , no crosshair for archers and the cons are few : 3 person view sucks (maybe is a pro) , no massive battles (maybe they raise server population in the future..) , no directional block like warband , graphic is a bit worst than wotr but who cares.
i'm interested in this and the feedback reapy gave on tw forums make me wish it0s going to the good direction.
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: BeastSVK on September 12, 2012, 01:55:40 PM
ehm LOL ??? Immortal Edition – $5,000 Tier

All previous rewards + Commissioned Art by Richard Yang, you describe a battle scene or moment that you want designed specifically for you (can feature you defeating your friend on the battlefield or you rescuing your loved one etc.) and our artist will create it exclusively for you. (Must be Chivalry or Medieval era related) Includes signed retail copy of the game (We'll cover all shipping)


with $5,000 id expect some business partnership with some earning to future..

game looks better then WoR to me have potential to be a VASSAL for crpg  :P,.,CHMW archer looks wierd + crpg got diversity of horses HA HX throwig...

and i wonder where will crpg be when we will have $70,430 from kickstarters...
final words Ty developers ty chadz for this amazing work without fucking tons of money !! CRPG IS ALIVE AND STILL KICKING
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: IR_Kuoin on September 12, 2012, 01:58:55 PM
No cav = me aproves!
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Radament on September 17, 2012, 07:32:15 PM
This sums up Chivalry MW combat mechanics
it's very nice at the moment , wotr players shiuld look this game instead of that crap.


and here an ingame footage (not mine)

Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Ujin on September 18, 2012, 10:33:50 PM
Looks very decent, might be a nice platform for future mods (hintcrpghint) . I hope.
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Radament on September 19, 2012, 01:46:22 PM
"the controls are basically 3 attack buttons, a right to left swing, an overhead, and a thrust"
no chivalry for me

liar you're playing and you don'ìt mind left thrust overhead cause you spammer :P
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Vibe on September 19, 2012, 04:49:39 PM
those videos look decent, WAY better than WotR at least
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Gnjus on June 18, 2015, 09:42:38 PM
Anyone still playing this ? I saw Kostas Katsouranis playing on a regular basis so I reinstalled after 2 or so years to join him......and I'm quite enjoying it, I must say. It's pure brainless fun, graphics are good, atmosphere is great.  :wink:
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Molly on June 19, 2015, 12:06:52 AM
I might give it a try tbh. Was already thinking about it earlier...
Title: Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
Post by: Sagar on April 11, 2016, 12:30:22 PM
Chivalry: Medieval Warfare - Humble Bundle for $1
https://www.humblebundle.com/glens-staff-picks-games