Author Topic: Chivalry: Medieval Warfare (first and thirdperson melee game?)  (Read 11185 times)

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Offline Logen

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Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
« Reply #30 on: August 26, 2012, 01:36:19 PM »
+1
"the controls are basically 3 attack buttons, a right to left swing, an overhead, and a thrust"
no chivalry for me

Offline Siiem

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Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
« Reply #31 on: August 26, 2012, 03:12:48 PM »
0
from their kickstarter page

heretics, burn them

Warband is a commercial success?

Offline gazda

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Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
« Reply #32 on: August 26, 2012, 03:15:55 PM »
0
are you claiming it isnt?
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Offline Siiem

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Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
« Reply #33 on: August 26, 2012, 03:34:47 PM »
0
are you claiming it isnt?


See this "?" it states a question.

Offline gazda

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Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
« Reply #34 on: August 26, 2012, 03:43:25 PM »
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then the answer is "yes"
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Offline Christo

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Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
« Reply #35 on: August 26, 2012, 05:25:43 PM »
0
Yes, M&B is a Commercial success.

http://www.youtube.com/watch?v=zZUfzAFL5Ek

Ignoring it like that is just.. funny.

Also, no real manual blocking? ew. That's interesting.
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Offline Teeth

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Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
« Reply #36 on: August 26, 2012, 07:04:03 PM »
0
Every game set in the semi-realistic medieval department is great, because it draws more people into the genre, and we all profit from that in terms of larger interest for the genre.

So many medieval games coming up, but in the end they all tell me the same thing: if you want something done properly, do it yourself  :wink:
Phew, Project Asinus is not going to be a spacegame.

I love how these guys are using Kickstarter as a way to avoid publishers and distributors taking a cut, very clever.

I thought this game had like free directional blocking? That you had to block in the direction of the incoming attack, cause that sounded pretty good.

Offline Formless

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Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
« Reply #37 on: August 26, 2012, 08:07:50 PM »
0
So does Chivalry have 3 rd person combat or is it all first person? 

Btw the game looks great,

-Decapitation
-Amputation
-Burning down villages
and most importantly NO HORSES.. :D

A buy for me. At this point I am looking forward more to Chivalry then I am to WOR
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Offline Christo

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Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
« Reply #38 on: August 26, 2012, 10:35:32 PM »
0
So does Chivalry have 3 rd person combat or is it all first person? 

Btw the game looks great,

-Decapitation
-Amputation
-Burning down villages
and most importantly NO HORSES.. :D

A buy for me. At this point I am looking forward more to Chivalry then I am to WOR

Yes, it has a 3rd person mode.
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Offline Radament

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Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
« Reply #39 on: September 05, 2012, 03:34:06 PM »
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played Age of Chivalry  but this new standalone game seems less arcadeish and that's what i want for a melee/hybrid game , no spin thrusts , no unbelieveable feints wielding a polearm , slow melee combat wearing heavy armor , no crosshair for archers and the cons are few : 3 person view sucks (maybe is a pro) , no massive battles (maybe they raise server population in the future..) , no directional block like warband , graphic is a bit worst than wotr but who cares.
i'm interested in this and the feedback reapy gave on tw forums make me wish it0s going to the good direction.
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Offline BeastSVK

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Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
« Reply #40 on: September 12, 2012, 01:55:40 PM »
+2
ehm LOL ??? Immortal Edition – $5,000 Tier

All previous rewards + Commissioned Art by Richard Yang, you describe a battle scene or moment that you want designed specifically for you (can feature you defeating your friend on the battlefield or you rescuing your loved one etc.) and our artist will create it exclusively for you. (Must be Chivalry or Medieval era related) Includes signed retail copy of the game (We'll cover all shipping)


with $5,000 id expect some business partnership with some earning to future..

game looks better then WoR to me have potential to be a VASSAL for crpg  :P,.,CHMW archer looks wierd + crpg got diversity of horses HA HX throwig...

and i wonder where will crpg be when we will have $70,430 from kickstarters...
final words Ty developers ty chadz for this amazing work without fucking tons of money !! CRPG IS ALIVE AND STILL KICKING

Offline IR_Kuoin

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Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
« Reply #41 on: September 12, 2012, 01:58:55 PM »
0
No cav = me aproves!
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Offline Radament

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Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
« Reply #42 on: September 17, 2012, 07:32:15 PM »
+2
This sums up Chivalry MW combat mechanics
it's very nice at the moment , wotr players shiuld look this game instead of that crap.


and here an ingame footage (not mine)

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Offline Ujin

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Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
« Reply #43 on: September 18, 2012, 10:33:50 PM »
+2
Looks very decent, might be a nice platform for future mods (hintcrpghint) . I hope.

Offline Radament

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Re: Chivalry: Medieval Warfare (first and thirdperson melee game?)
« Reply #44 on: September 19, 2012, 01:46:22 PM »
0
"the controls are basically 3 attack buttons, a right to left swing, an overhead, and a thrust"
no chivalry for me

liar you're playing and you don'ìt mind left thrust overhead cause you spammer :P
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